blaze lisp
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/*
* Copyright (C) 2023 Riyyi
*
* SPDX-License-Identifier: MIT
*/
#pragma once
#include <vector>
#include "ast.h"
#include "environment.h"
namespace blaze {
class Eval {
public:
Eval(ASTNodePtr ast, EnvironmentPtr env);
virtual ~Eval() = default;
void eval();
ASTNodePtr ast() const { return m_ast; }
private:
ASTNodePtr evalImpl(ASTNodePtr ast, EnvironmentPtr env);
ASTNodePtr evalAst(ASTNodePtr ast, EnvironmentPtr env);
ASTNodePtr evalDef(const std::vector<ASTNodePtr>& nodes, EnvironmentPtr env);
ASTNodePtr evalLet(const std::vector<ASTNodePtr>& nodes, EnvironmentPtr env);
ASTNodePtr apply(std::shared_ptr<List> evaluated_list);
ASTNodePtr m_ast;
EnvironmentPtr m_env;
};
} // namespace blaze