Everywhere: Start implementation of step2
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/*
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* Copyright (C) 2023 Riyyi
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*
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* SPDX-License-Identifier: MIT
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*/
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#pragma once
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#include <cstdint> // int64_t
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#include <iostream>
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#include <span>
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#include <string_view>
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#include <unordered_map>
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#include <vector>
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#include "error.h"
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#include "ruc/format/color.h"
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#include "ruc/singleton.h"
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#include "ast.h"
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#include "types.h"
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namespace blaze {
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class Environment {
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public:
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Environment() = default;
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virtual ~Environment() = default;
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ASTNode* lookup(const std::string& symbol)
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{
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m_current_key = symbol;
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return m_values.find(symbol) != m_values.end() ? m_values[symbol] : nullptr;
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}
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protected:
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std::string m_current_key;
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std::unordered_map<std::string, ASTNode*> m_values;
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};
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class GlobalEnvironment final : public Environment {
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public:
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GlobalEnvironment()
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{
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auto add = [](std::span<ASTNode*> nodes) -> ASTNode* {
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int64_t result = 0;
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for (auto node : nodes) {
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if (!is<Number>(node)) {
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Error::the().addError(format("wrong type argument: number-or-marker-p, '{}'", node));
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return nullptr;
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}
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result += static_cast<Number*>(node)->number();
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}
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return new Number(result);
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};
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auto sub = [](std::span<ASTNode*> nodes) -> ASTNode* {
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int64_t result = 0;
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if (nodes.size() == 0) {
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return new Number(0);
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}
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for (auto node : nodes) {
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if (!is<Number>(node)) {
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Error::the().addError(format("wrong type argument: number-or-marker-p, '{}'", node));
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return nullptr;
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}
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}
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// Start with the first number
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result += static_cast<Number*>(nodes[0])->number();
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// Skip the first node
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for (auto it = std::next(nodes.begin()); it != nodes.end(); ++it) {
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result -= static_cast<Number*>(*it)->number();
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}
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return new Number(result);
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};
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auto mul = [](std::span<ASTNode*> nodes) -> ASTNode* {
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int64_t result = 1;
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for (auto node : nodes) {
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if (!is<Number>(node)) {
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Error::the().addError(format("wrong type argument: number-or-marker-p, '{}'", node));
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return nullptr;
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}
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result *= static_cast<Number*>(node)->number();
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}
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return new Number(result);
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};
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auto div = [this](std::span<ASTNode*> nodes) -> ASTNode* {
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double result = 0;
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if (nodes.size() == 0) {
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Error::the().addError(format("wrong number of arguments: {}, 0", m_current_key));
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return nullptr;
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}
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for (auto node : nodes) {
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if (!is<Number>(node)) {
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Error::the().addError(format("wrong type argument: number-or-marker-p, '{}'", node));
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return nullptr;
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}
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}
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// Start with the first number
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result += static_cast<Number*>(nodes[0])->number();
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// Skip the first node
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for (auto it = std::next(nodes.begin()); it != nodes.end(); ++it) {
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result /= static_cast<Number*>(*it)->number();
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}
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return new Number((int64_t)result);
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};
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m_values.emplace("+", new Function(add));
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m_values.emplace("-", new Function(sub));
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m_values.emplace("*", new Function(mul));
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m_values.emplace("/", new Function(div));
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}
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virtual ~GlobalEnvironment() = default;
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};
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} // namespace blaze
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// associative data structure that maps symbols (the keys) to values
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// values = anything, including other symbols.
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// an environment is like a hash table
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// value can map to:
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// list
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// vector
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// hash-map
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// symbol
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// number
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// string
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// function
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