GarbAGE (Garbage Accurate GameBoy Emulator)
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/*
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* Copyright (C) 2022 Riyyi
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* Copyright (C) 2022 Th3FrankXD
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*
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* SPDX-License-Identifier: MIT
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*/
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#pragma once
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#include "processing-unit.h"
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class PPU final : public ProcessingUnit {
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public:
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PPU();
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virtual ~PPU();
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};
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