GarbAGE (Garbage Accurate GameBoy Emulator)
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/*
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* Copyright (C) 2022 Riyyi
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* Copyright (C) 2022 Th3FrankXD
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*
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* SPDX-License-Identifier: MIT
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*/
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#include "apu.h"
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APU::APU(unsigned int frequency) : ProcessingUnit(frequency)
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{
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}
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APU::~APU()
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{
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}
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