Emulator: Fix offset bug in readMemory() function
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@@ -90,7 +90,7 @@ uint32_t Emu::readMemory(uint32_t address) const
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for (const auto& memory_space : m_memory_spaces) {
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const auto& memory = memory_space.second;
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if (address >= memory.start_address && address <= memory.end_address) {
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return memory.memory[memory.active_bank][address];
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return memory.memory[memory.active_bank][address - memory.start_address];
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}
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}
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