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Author SHA1 Message Date
Riyyi 4cc21a1c3a Doc: Add document that describes the GameBoy terminology 2022-08-22 11:33:09 +02:00
Riyyi ab5d9cbe69 Emulator: Fix loading 16-bit immediate value
The 8 lower bits are read first. The 8 higher bits come afterwards!
2022-08-21 23:41:26 +02:00
Riyyi 077ba70a16 Emulator: Read bootrom into memory space 2022-08-21 23:40:40 +02:00
3 changed files with 59 additions and 1 deletions
+46
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@@ -0,0 +1,46 @@
#+TITLE: Terminology
#+AUTHOR: Riyyi
#+LANGUAGE: en
#+OPTIONS: toc:nil
GameBoy terminology.
** Terminology
*** Hardware
https://gbdev.io/pandocs/Specifications.html
https://gbdev.io/pandocs/Memory_Map.html
| Name | Modern equivalent | Description |
|-----------------+-------------------+-------------------------------------------|
| APU | | Audio Processing Unit |
| PPU | GPU | Pixel Processing Unit |
| Bootrom | BIOS | |
| HRAM (High RAM) | CPU cache | Embedded memory inside the CPU, 127 bytes |
| WRAM (Work RAM) | RAM | |
*** Opcode
| Name | Bits | Sign | Mnemonics | 1 | 2 | 3 | 4 | Description | Note |
|-----------+------+----------+-----------+------+-----+------+-----+------------------------------+-------------------|
| | | | | <r> | <r> | <r> | <r> | | |
| immediate | 8 | unsigned | | d8 | n8 | n | | Next byte in memory | |
| immediate | 16 | unsigned | | d16 | n16 | nn | | Next byte in memory | little-endian |
| register | 8 | unsigned | | | r8 | r | | Any of the registers | |
| register | 16 | unsigned | | | r16 | rr | | Any of the registers | little-endian |
| address | 8 | unsigned | | | | (n) | | Address at value | |
| address | 16 | unsigned | | a16 | n16 | (nn) | nn | Address at value | little-endian |
| immediate | 8 | signed | | r8 | e8 | e | dd | Next byte in memory | |
| immediate | 8 | unsigned | | (a8) | n16 | (n) | n | 0xff00 + next byte in memory | write to I/O-port |
| condition | | | | NZ | cc | | f | Execute if condition met | |
d = data
n = constant
*** Variables
| Name | Meaning |
|--------+--------------------|
| size | amount of bytes |
| length | amount of elements |
+1 -1
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@@ -55,7 +55,7 @@ private:
uint8_t peekMemory(int32_t offset = 0) const; uint8_t peekMemory(int32_t offset = 0) const;
uint8_t consumeMemory(); uint8_t consumeMemory();
uint32_t immediate16() { return (consumeMemory() << 8) | consumeMemory(); } uint32_t immediate16() { return consumeMemory() | (consumeMemory() << 8); }
void setBc(uint32_t value); void setBc(uint32_t value);
void setDe(uint32_t value); void setDe(uint32_t value);
+12
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@@ -8,6 +8,7 @@
#include "cpu.h" #include "cpu.h"
#include "emu.h" #include "emu.h"
#include "ppu.h" #include "ppu.h"
#include "ruc/file.h"
#include "ruc/format/print.h" #include "ruc/format/print.h"
#include "ruc/timer.h" #include "ruc/timer.h"
@@ -40,6 +41,17 @@ int main(int argc, char* argv[])
Emu::the().addMemorySpace("OAM", 0xfe00, 0xfe9f, 1); // 160B, Object Attribute Memory (VRAM Sprite Attribute Table) Emu::the().addMemorySpace("OAM", 0xfe00, 0xfe9f, 1); // 160B, Object Attribute Memory (VRAM Sprite Attribute Table)
Emu::the().addMemorySpace("HRAM", 0xff80, 0xfffe, 1); // 127B, High RAM (CPU cache) Emu::the().addMemorySpace("HRAM", 0xff80, 0xfffe, 1); // 127B, High RAM (CPU cache)
// Load bootrom
auto bootrom = ruc::File("gbc_bios.bin").data();
for (size_t i = 0; i < bootrom.length(); ++i) {
// Skip cartridge header memory range
if (i >= 0x0100 && i <= 0x01ff) {
continue;
}
Emu::the().writeMemory(i, bootrom[i]);
}
// Get shared register // Get shared register
print("{}\n", *Emu::the().processingUnit("cpu")->sharedRegister("a")); print("{}\n", *Emu::the().processingUnit("cpu")->sharedRegister("a"));
print("{}\n", *Emu::the().processingUnit("cpu")->sharedRegister("b")); print("{}\n", *Emu::the().processingUnit("cpu")->sharedRegister("b"));