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5 Commits
Author SHA1 Message Date
Riyyi c5d5ffc1eb Emulator+Test: Add main and example unit test 2022-08-17 18:20:11 +02:00
Riyyi 45fba7f693 CMake: Add compilation targets 2022-08-17 18:19:39 +02:00
Riyyi 0863c113be Meta: Add .gitignore and compile_commands.json symlink 2022-08-17 18:19:26 +02:00
Riyyi 1149d9f926 Meta: Add .clang-format config file 2022-08-17 18:19:07 +02:00
Riyyi d8ce499e1e Doc: Add readme 2022-08-17 18:18:55 +02:00
7 changed files with 176 additions and 0 deletions
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# -*- yaml -*-
---
BasedOnStyle: WebKit
IndentWidth: 4
---
Language: Cpp
AlignAfterOpenBracket: Align
AlignEscapedNewlines: Left
AlignOperands: Align
AlignTrailingComments: true
AllowAllArgumentsOnNextLine: false
AllowAllConstructorInitializersOnNextLine: true
AllowAllParametersOfDeclarationOnNextLine: false
AllowShortLambdasOnASingleLine: All
AlwaysBreakTemplateDeclarations: Yes
IndentPPDirectives: BeforeHash
BraceWrapping:
AfterEnum: false
AfterFunction: true
BeforeCatch: true
BeforeElse: true
BeforeLambdaBody: false
SplitEmptyRecord: false
BreakBeforeBraces: Custom
BreakInheritanceList: BeforeComma
SpaceAfterTemplateKeyword: false
SpaceInEmptyBlock: false
NamespaceIndentation: None
FixNamespaceComments: true
Standard: c++20
TabWidth: 4
UseTab: AlignWithSpaces
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# Directories
.cache/
.clangd/
build/
# Files
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# ------------------------------------------
# User config between these lines
# Set project name
set(PROJECT "garbage")
# Unit tests
option(GARBAGE_BUILD_TESTS "Build the GarbAGE test programs" ON)
# ------------------------------------------
cmake_minimum_required(VERSION 3.16 FATAL_ERROR)
project(${PROJECT} CXX)
# ------------------------------------------
# Setup C++ compiler
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# Compiler flags used for all build types
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic")
# -Wall = All warnings about contructions that are easily avoidable
# -Wextra = Extra warning flags not covered by -Wall
# -Wpedantic = Warnings for compiler extensions not part of the standard
# Set default build type if not specified
set(DEFAULT_BUILD_TYPE Release)
if(EXISTS ${CMAKE_SOURCE_DIR}/.git)
set(DEFAULT_BUILD_TYPE Debug)
endif()
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE ${DEFAULT_BUILD_TYPE})
endif()
# Set build type specific compiler flags
message("--- ${CMAKE_BUILD_TYPE} ---")
if(${CMAKE_BUILD_TYPE} STREQUAL Debug)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Og -g -pg")
# -Og = Optimizations that do not interfere with debugging
# -g = Produce debugging information in OS's native format
# -pg = Generate profile information for analysis with gprof
# $ gprof <PROJECT> gmon.out > profile-data.txt
elseif(${CMAKE_BUILD_TYPE} STREQUAL Release)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3")
# -O3 = Optimizations that increase compilation time and performance
endif()
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# ------------------------------------------
# Library
set(RUC_BUILD_TESTS OFF)
add_subdirectory("vendor/ruc")
# ------------------------------------------
# Application target
# Define source files
file(GLOB_RECURSE PROJECT_SOURCES "src/*.cpp")
set(PROJECT_SOURCES ${PROJECT_SOURCES})
add_executable(${PROJECT} ${PROJECT_SOURCES})
target_include_directories(${PROJECT} PRIVATE
"src"
"vendor/ruc/src")
target_link_libraries(${PROJECT} ruc)
# ------------------------------------------
# Execute target
add_custom_target(run
COMMAND ${PROJECT})
add_dependencies(run ${PROJECT})
# ------------------------------------------
# Unit test target
if (GARBAGE_BUILD_TESTS)
# Define test source files
file(GLOB_RECURSE TEST_SOURCES "test/*.cpp")
set(TEST_SOURCES ${TEST_SOURCES} ${PROJECT_SOURCES})
list(REMOVE_ITEM TEST_SOURCES "${CMAKE_SOURCE_DIR}/src/main.cpp")
add_executable(${PROJECT}-unit-test ${TEST_SOURCES})
target_include_directories(${PROJECT}-unit-test PRIVATE
"src"
"test"
"vendor/ruc/src"
"vendor/ruc/test")
target_link_libraries(${PROJECT}-unit-test ruc-test)
endif()
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#+TITLE: GarbAGE (Garbage Accurate GameBoy Emulator)
#+AUTHOR: Riyyi
#+LANGUAGE: en
#+OPTIONS: toc:nil
Accurate GameBoy Emulator.
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build/compile_commands.json
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#include <cstdio>
#include "ruc/timer.h"
int main(int argc, char* argv[])
{
ruc::Timer t;
printf("%fms\n", t.elapsedNanoseconds() / 1000000.0);
return 0;
}
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/*
* Copyright (C) 2022 Riyyi
*
* SPDX-License-Identifier: MIT
*/
#include "macro.h"
#include "testcase.h"
#include "testsuite.h"
// -----------------------------------------
TEST_CASE(Thing)
{
int a = 5;
EXPECT_EQ(a, 5);
}