# ------------------------------------------ # User config between these lines # Set project name set(PROJECT "garbage") # Unit tests option(GARBAGE_BUILD_TESTS "Build the GarbAGE test programs" ON) # ------------------------------------------ cmake_minimum_required(VERSION 3.16 FATAL_ERROR) project(${PROJECT} CXX) # ------------------------------------------ # Setup C++ compiler set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) # Compiler flags used for all build types set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic") # -Wall = All warnings about contructions that are easily avoidable # -Wextra = Extra warning flags not covered by -Wall # -Wpedantic = Warnings for compiler extensions not part of the standard # Set default build type if not specified set(DEFAULT_BUILD_TYPE Release) if(EXISTS ${CMAKE_SOURCE_DIR}/.git) set(DEFAULT_BUILD_TYPE Debug) endif() if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE ${DEFAULT_BUILD_TYPE}) endif() # Set build type specific compiler flags message("--- ${CMAKE_BUILD_TYPE} ---") if(${CMAKE_BUILD_TYPE} STREQUAL Debug) set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Og -g -pg") # -Og = Optimizations that do not interfere with debugging # -g = Produce debugging information in OS's native format # -pg = Generate profile information for analysis with gprof # $ gprof gmon.out > profile-data.txt elseif(${CMAKE_BUILD_TYPE} STREQUAL Release) set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3") # -O3 = Optimizations that increase compilation time and performance endif() set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # ------------------------------------------ # Library set(INFERNO_BUILD_EXAMPLES OFF) add_subdirectory("vendor/inferno") # ------------------------------------------ # Application target # Define source files file(GLOB_RECURSE PROJECT_SOURCES "src/*.cpp") add_executable(${PROJECT} ${PROJECT_SOURCES}) target_include_directories(${PROJECT} PRIVATE "src") target_link_libraries(${PROJECT} inferno) # ------------------------------------------ # Assets target add_custom_target(${PROJECT}-assets COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_SOURCE_DIR}/cmake/copy-assets.cmake WORKING_DIRECTORY ${CMAKE_BINARY_DIR}) add_dependencies(${PROJECT} ${PROJECT}-assets) add_dependencies(${PROJECT}-assets inferno-assets) # Copy project assets *AFTER* engine assets! # ------------------------------------------ # Execute target add_custom_target(run COMMAND ${PROJECT}) add_dependencies(run ${PROJECT}) # ------------------------------------------ # Unit test target if (GARBAGE_BUILD_TESTS) # Define test source files file(GLOB_RECURSE TEST_SOURCES "test/*.cpp") set(TEST_SOURCES ${TEST_SOURCES} ${PROJECT_SOURCES}) list(REMOVE_ITEM TEST_SOURCES "${CMAKE_SOURCE_DIR}/src/main.cpp") add_executable(${PROJECT}-unit-test ${TEST_SOURCES}) target_include_directories(${PROJECT}-unit-test PRIVATE "src" "test") target_link_libraries(${PROJECT}-unit-test inferno) endif()