#pragma once #include // uint32_t #include #include #include #include #include "processing-unit.h" #include "ruc/singleton.h" #include "ruc/timer.h" class Emu final : public ruc::Singleton { public: Emu(s) {} void init(uint32_t frequency, std::string_view bootrom); void update(); void addProcessingUnit(std::string_view name, ProcessingUnit* processing_unit); void addMemorySpace(std::string_view name, uint32_t size); void writeMemory(std::string_view memory_space, uint32_t location, uint32_t value); uint32_t readMemory(std::string_view memory_space, uint32_t location); // ------------------------------------- ProcessingUnit* processingUnit(std::string_view name) const { return m_processing_units.at(name); } std::string_view bootrom() const { return m_bootrom; } private: uint32_t m_frequency { 0 }; double m_timestep { 0 }; uint32_t m_cycle { 0 }; double m_cycle_time { 0 }; double m_previous_time { 0 }; ruc::Timer m_timer; std::unordered_map m_processing_units; std::unordered_map> m_memory_spaces; std::string m_bootrom; };