#include "emu.h" #include "cpu.h" #include void Emu::init(unsigned int frequency) { m_frequency = frequency; } void Emu::update() { for (auto unit : m_processing_units) { if (m_cycle % (m_frequency / unit->frequency()) == 0) { unit->update(); } } m_cycle++; } void Emu::addProcessingUnit(ProcessingUnit* processing_unit) { m_processing_units.push_back(processing_unit); } void Emu::addMemorySpace(const char* name, int size) { std::vector memory(size); m_memory_spaces.emplace(name, memory); } void Emu::writeMemory(const char* memory_space, unsigned int location, uint8_t value) { // printf("%s %d %d", memory_space, location, value); // m_memory_spaces[memory_space][location] = value; } uint8_t Emu::readMemory(const char* memory_space, unsigned int location){ // return m_memory_spaces[memory_space][location]; }