GarbAGE (Garbage Accurate GameBoy Emulator)
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120 lines
3.3 KiB

/*
* Copyright (C) 2022 Riyyi
*
* SPDX-License-Identifier: MIT
*/
#include <cstddef> // size_t
#include <cstdint> // uint32_t
#include <memory> // std::make_shared
#include "cpu.h"
#include "emu.h"
#include "loader.h"
#include "ppu.h"
#include "ruc/file.h"
#include "ruc/format/print.h"
void Loader::loadRom(std::string_view rom_path)
{
if (!rom_path.empty()) {
m_rom_data = ruc::File(rom_path).data();
}
init();
}
void Loader::disableBootrom()
{
Emu::the().removeMemorySpace("BOOTROM1");
Emu::the().removeMemorySpace("CARTHEADER");
Emu::the().removeMemorySpace("BOOTROM2");
// Load cartridge bank 0
Emu::the().addMemorySpace("CARTROM1", 0x0000, 0x3fff); // 16KiB
for (size_t i = 0x0000; i <= 0x3fff; ++i) {
Emu::the().writeMemory(i, m_rom_data[i]);
}
}
// -----------------------------------------
void Loader::init()
{
destroy();
Emu::the().init(4000000);
auto cpu = std::make_shared<CPU>(4000000);
auto ppu = std::make_shared<PPU>(4000000);
Emu::the().addProcessingUnit("CPU", cpu);
Emu::the().addProcessingUnit("PPU", ppu);
// https://gbdev.io/pandocs/Memory_Map.html
// https://gbdev.io/pandocs/Power_Up_Sequence.html
Emu::the().addMemorySpace("BOOTROM1", 0x0000, 0x00ff); // 256B
loadCartridgeHeader();
Emu::the().addMemorySpace("BOOTROM2", 0x0200, 0x08ff); // 1792B
loadCartridgeBanks();
Emu::the().addMemorySpace("VRAM", 0x8000, 0x9fff, 2); // 8KiB * 2 banks
Emu::the().addMemorySpace("CARTRAM", 0xa000, 0xbfff, 1); // 8KiB * ? banks, if any
Emu::the().addMemorySpace("WRAM1", 0xc000, 0xcfff); // 4 KiB, Work RAM
Emu::the().addMemorySpace("WRAM2", 0xd000, 0xdfff, 7); // 4 KiB * 7 banks, Work RAM
Emu::the().addMemorySpace("ECHORAM", 0xe000, 0xfdff); // 7680B, Mirror of 0xc000~0xddff
Emu::the().addMemorySpace("OAM", 0xfe00, 0xfe9f); // 160B, Object Attribute Memory (VRAM Sprite Attribute Table)
Emu::the().addMemorySpace("Not Usable", 0xfea0, 0xfeff); // 96B, Nintendo probibits this area
Emu::the().addMemorySpace("IO", 0xff00, 0xff7f); // 128B, I/O Registers
Emu::the().addMemorySpace("HRAM", 0xff80, 0xfffe); // 127B, High RAM (CPU cache)
Emu::the().addMemorySpace("IE", 0xffff, 0xffff); // 1B, Interrupt Enable register
// Load bootrom
auto bootrom = ruc::File(m_bootrom_path).data();
for (size_t i = 0; i < bootrom.length(); ++i) {
// Skip cartridge header memory range
if (i >= 0x0100 && i <= 0x01ff) {
continue;
}
Emu::the().writeMemory(i, bootrom[i]);
}
}
void Loader::destroy()
{
Emu::destroy();
}
void Loader::loadCartridgeHeader()
{
if (m_rom_data.empty()) {
return;
}
Emu::the().addMemorySpace("CARTHEADER", 0x100, 0x14f); // 80B
for (size_t i = 0x0100; i <= 0x014f; ++i) {
Emu::the().writeMemory(i, m_rom_data[i]);
}
}
void Loader::loadCartridgeBanks()
{
if (m_rom_data.empty()) {
return;
}
uint32_t rom_size = 32 * 1024 * (1 << m_rom_data[0x0148]);
uint32_t rom_banks = rom_size / (16 * 1024) - 1;
Emu::the().addMemorySpace("CARTROM2", 0x4000, 0x7fff, rom_banks); // 16KiB * banks
// Load cartridge bank 1~NN
auto rom_memory_spaces = Emu::the().memorySpace("CARTROM2");
for (size_t i = 0; i < rom_banks; ++i) {
for (size_t i = 0x4000; i <= 0x7fff; ++i) {
Emu::the().writeMemory(i, m_rom_data[i]);
}
rom_memory_spaces.active_bank += 1;
}
rom_memory_spaces.active_bank = 0;
}