GarbAGE (Garbage Accurate GameBoy Emulator)
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1.3 KiB

/*
* Copyright (C) 2022 Riyyi
* Copyright (C) 2022 Th3FrankXD
*
* SPDX-License-Identifier: MIT
*/
#include <string_view>
#include "inferno.h"
#include "inferno/entrypoint.h"
#include "ppu.h"
#include "ruc/argparser.h"
#include "ruc/format/print.h"
#include "ruc/timer.h"
#include "emu.h"
#include "loader.h"
class GarbAGE final : public Inferno::Application {
public:
GarbAGE(int argc, char* argv[])
: Application()
{
std::string_view bootrom_path = "gbc_bios.bin";
std::string_view rom_path;
ruc::ArgParser argParser;
argParser.addOption(bootrom_path, 'b', "bootrom", nullptr, nullptr, "", ruc::ArgParser::Required::Yes);
argParser.addOption(rom_path, 'r', "rom", nullptr, nullptr, "", ruc::ArgParser::Required::Yes);
argParser.parse(argc, argv);
Loader::the().setBootromPath(bootrom_path);
Loader::the().loadRom(rom_path);
}
~GarbAGE()
{
}
void update() override
{
// 154 scanlines * 456 cycles = 70224 cycles per frame
for (int i = 0; i < (144 * 456 + 10 * 456); ++i) {
Emu::the().update();
}
}
void render() override
{
auto* ppu = static_cast<PPU*>(Emu::the().processingUnit("PPU").get());
ppu->render();
}
};
Inferno::Application* Inferno::createApplication(int argc, char* argv[])
{
GarbAGE* gameboy = new GarbAGE(argc, argv);
return gameboy;
}