GarbAGE (Garbage Accurate GameBoy Emulator)
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/*
* Copyright (C) 2022 Riyyi
* Copyright (C) 2022 Th3FrankXD
*
* SPDX-License-Identifier: MIT
*/
#include <cstdint> // uint8_t, uint16_t, uint32_t
#include <memory> // std::make_shared
#include "glm/ext/vector_float3.hpp" // glm::vec3
#include "glm/ext/vector_float4.hpp" // glm::vec4
#include "inferno/application.h"
#include "inferno/component/spritecomponent.h"
#include "inferno/component/transformcomponent.h"
#include "inferno/scene/scene.h"
#include "ruc/format/print.h"
#include "emu.h"
#include "ppu.h"
#include "ruc/meta/assert.h"
PPU::PPU(uint32_t frequency)
: ProcessingUnit(frequency)
{
m_shared_registers.emplace("LY", &m_lcd_y_coordinate);
auto& scene = Inferno::Application::the().scene();
m_entity = scene.findEntity("Screen");
}
PPU::~PPU()
{
}
void PPU::update()
{
LCDC lcd_control = static_cast<LCDC>(Emu::the().readMemory(0xff40));
if (!(lcd_control & LCDC::LCDandPPUEnable)) {
return;
}
// print("PPU update\n");
m_clocks_into_frame++;
switch (m_state) {
case State::OAMSearch:
// OAM logic goes here..
if (m_clocks_into_frame % 80 == 0) {
// Reset FIFO
m_pixel_fifo = {};
m_state = State::PixelTransfer;
}
break;
case State::PixelTransfer:
updatePixelFifo();
if (m_lcd_x_coordinate == 160) {
m_lcd_x_coordinate = 0;
m_state = State::HBlank;
}
break;
case State::HBlank:
// H-Blank logic goes here..
if (m_clocks_into_frame % (80 + 172 + 204) == 0) {
m_lcd_y_coordinate++;
if (m_lcd_y_coordinate == 144) {
m_state = State::VBlank;
}
else {
m_state = State::OAMSearch;
}
}
break;
case State::VBlank:
// V-Blank logic goes here..
if (m_clocks_into_frame % (80 + 172 + 204) == 0) {
m_lcd_y_coordinate++;
if (m_lcd_y_coordinate == 154) {
resetFrame();
}
}
break;
default:
VERIFY_NOT_REACHED();
};
}
void PPU::render()
{
LCDC lcd_control = static_cast<LCDC>(Emu::the().readMemory(0xff40));
if (!(lcd_control & LCDC::BGandWindowEnable)) {
// When Bit 0 is cleared, both background and window become blank (white)
auto pixel = getPixelColor(0, Palette::BGP);
for (size_t i = 0; i < m_screen.size(); i += 3) {
m_screen[i + 0] = pixel[0];
m_screen[i + 1] = pixel[1];
m_screen[i + 2] = pixel[2];
}
}
auto& scene = Inferno::Application::the().scene();
auto texture = std::make_shared<Inferno::Texture>(m_screen.data(), SCREEN_WIDTH, SCREEN_HEIGHT, FORMAT_SIZE);
scene.removeComponent<Inferno::SpriteComponent>(m_entity);
scene.addComponent<Inferno::SpriteComponent>(m_entity, glm::vec4 { 1.0f }, texture);
}
void PPU::resetFrame()
{
m_state = State::OAMSearch;
m_clocks_into_frame = 0;
m_lcd_x_coordinate = 0;
m_lcd_y_coordinate = 0;
}
// -----------------------------------------
uint32_t PPU::getBgTileDataAddress(uint8_t tile_index)
{
// https://gbdev.io/pandocs/Tile_Data.html
switch (m_pixel_fifo.tile_data_address) {
case 0x8000:
// 0x8000-0x8fff: index 0 => 255
return m_pixel_fifo.tile_data_address + (tile_index * TILE_SIZE); // Each tile is 16 bytes
case 0x8800:
// 0x8800-0x8fff: index 128 => 255 (or -128 => -1)
// 0x9000-0x97ff: index 0 => 127
if (tile_index <= 127) {
return m_pixel_fifo.tile_data_address + 0x800 + (tile_index * TILE_SIZE); // Each tile is 16 bytes
}
else {
return m_pixel_fifo.tile_data_address + ((tile_index - 128) * TILE_SIZE); // Each tile is 16 bytes
}
default:
VERIFY_NOT_REACHED();
return 0;
};
};
std::array<uint8_t, 3> PPU::getPixelColor(uint8_t color_index, Palette palette)
{
VERIFY(color_index < 4, "trying to fetch invalid color index '{}'", color_index);
switch (Emu::the().mode()) {
case Emu::Mode::DMG: {
uint8_t palette_data = Emu::the().readMemory(palette) & 0xff;
uint8_t palette_value = palette_data >> (color_index * 2) & 0x3;
switch (palette_value) {
case 0:
return { 200, 199, 168 };
case 1:
return { 160, 160, 136 };
case 2:
return { 104, 104, 80 };
case 3:
return { 39, 40, 24 };
default:
VERIFY_NOT_REACHED();
};
}
case Emu::Mode::CGB:
VERIFY_NOT_REACHED();
default:
VERIFY_NOT_REACHED();
}
return {};
}
void PPU::updatePixelFifo()
{
switch (m_pixel_fifo.state) {
case PixelFifo::State::TileIndex:
tileIndex();
break;
case PixelFifo::State::TileDataLow:
tileDataLow();
break;
case PixelFifo::State::TileDataHigh:
tileDataHigh();
break;
case PixelFifo::State::Sleep:
sleep();
break;
case PixelFifo::State::Push:
pushFifo();
break;
default:
VERIFY_NOT_REACHED();
};
pushPixel();
}
void PPU::tileIndex()
{
if (!m_pixel_fifo.step) {
m_pixel_fifo.step = true;
}
else {
m_pixel_fifo.step = false;
m_pixel_fifo.state = PixelFifo::State::TileDataLow;
LCDC lcd_control = static_cast<LCDC>(Emu::the().readMemory(0xff40));
// Tile map
uint32_t bg_tile_map_address = (lcd_control & LCDC::BGTileMapArea) ? 0x9c00 : 0x9800;
// uint32_t window_tile_map_address = (lcd_control & LCDC::WindowTileMapArea) ? 0x9c00 : 0x9800;
// Tile data
m_pixel_fifo.tile_data_address = (lcd_control & LCDC::BGandWindowTileDataArea) ? 0x8000 : 0x8800;
// Viewport
// https://gbdev.io/pandocs/Scrolling.html#mid-frame-behavior
m_pixel_fifo.viewport_x = Emu::the().readMemory(0xff43); // TODO: only read lower 3-bits at beginning of scanline
m_pixel_fifo.viewport_y = Emu::the().readMemory(0xff42);
// Read the tile map index
uint16_t offset = (((m_pixel_fifo.viewport_y + m_lcd_y_coordinate) / TILE_HEIGHT) * 32)
+ ((m_pixel_fifo.viewport_x + m_pixel_fifo.x_coordinate) / TILE_WIDTH);
m_pixel_fifo.x_coordinate += 8;
m_pixel_fifo.tile_index = Emu::the().readMemory(bg_tile_map_address + offset);
// Set the tile line we're currently on
m_pixel_fifo.tile_line = (m_pixel_fifo.viewport_y + m_lcd_y_coordinate) % TILE_HEIGHT;
}
}
void PPU::tileDataLow()
{
if (!m_pixel_fifo.step) {
m_pixel_fifo.step = true;
}
else {
m_pixel_fifo.step = false;
m_pixel_fifo.state = PixelFifo::State::TileDataHigh;
// Read tile data
m_pixel_fifo.pixels_lsb = Emu::the().readMemory(
getBgTileDataAddress(m_pixel_fifo.tile_index)
+ m_pixel_fifo.tile_line * 2); // Each tile line is 2 bytes
}
}
void PPU::tileDataHigh()
{
if (!m_pixel_fifo.step) {
m_pixel_fifo.step = true;
}
else {
m_pixel_fifo.step = false;
m_pixel_fifo.state = PixelFifo::State::Sleep;
// Read tile data
m_pixel_fifo.pixels_msb = Emu::the().readMemory(
getBgTileDataAddress(m_pixel_fifo.tile_index)
+ m_pixel_fifo.tile_line * 2 // Each tile line is 2 bytes
+ 1);
}
}
void PPU::sleep()
{
if (m_pixel_fifo.background.size() <= TILE_WIDTH + 1) {
m_pixel_fifo.state = PixelFifo::State::Push;
}
}
void PPU::pushFifo()
{
m_pixel_fifo.state = PixelFifo::State::TileIndex;
for (uint8_t i = 0; i < TILE_WIDTH; ++i) {
uint8_t color_index = (m_pixel_fifo.pixels_lsb >> (7 - i)
| ((m_pixel_fifo.pixels_msb >> (7 - i)) << 1))
& 0x3;
m_pixel_fifo.background.push({ color_index, Palette::BGP });
}
}
void PPU::pushPixel()
{
// The pixel FIFO needs to contain more than 8 pixels to shift one out
if (m_pixel_fifo.background.size() > 8) {
auto pixel = m_pixel_fifo.background.front();
m_pixel_fifo.background.pop();
uint32_t index = (m_lcd_y_coordinate * SCREEN_WIDTH + m_lcd_x_coordinate) * FORMAT_SIZE;
auto color = getPixelColor(pixel.first, pixel.second);
m_screen[index + 0] = color[0];
m_screen[index + 1] = color[1];
m_screen[index + 2] = color[2];
m_lcd_x_coordinate++;
}
}