GarbAGE (Garbage Accurate GameBoy Emulator)
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/*
* Copyright (C) 2022 Riyyi
* Copyright (C) 2022 Th3FrankXD
*
* SPDX-License-Identifier: MIT
*/
#include <cstdint> // uint32_t
#include <string_view>
#include <utility> // std::move
#include <vector>
#include "cpu.h"
#include "emu.h"
#include "ruc/format/print.h"
#include "ruc/meta/assert.h"
void Emu::init(uint32_t frequency)
{
m_frequency = frequency;
m_timestep = 1.0 / m_frequency * 1000000;
}
void Emu::update()
{
double time = m_timer.elapsedNanoseconds() / 1000.0;
m_cycle_time += (time - m_previous_time);
m_previous_time = time;
if (m_cycle_time > m_timestep) {
for (auto unit : m_processing_units) {
if (m_cycle % (m_frequency / unit.second->frequency()) == 0) {
unit.second->update();
}
}
m_cycle_time -= m_timestep;
m_cycle++;
}
}
void Emu::addProcessingUnit(std::string_view name, ProcessingUnit* processing_unit)
{
m_processing_units.emplace(name, processing_unit);
}
void Emu::addMemorySpace(std::string_view name, uint32_t start_address, uint32_t end_adress, uint32_t amount_of_banks)
{
uint32_t bank_length = 1 + end_adress - start_address;
MemorySpace memory_space {
.memory = BankedMemory(amount_of_banks, std::vector<uint32_t>(bank_length)),
.active_bank = 0,
.start_address = start_address,
.end_address = end_adress,
};
m_memory_spaces.emplace(name, std::move(memory_space));
}
void Emu::writeMemory(uint32_t address, uint32_t value)
{
for (auto& memory_space : m_memory_spaces) {
auto& memory = memory_space.second;
if (address >= memory.start_address && address <= memory.end_address) {
// Note: ECHO RAM hack
if (address >= 0xc000 && address <= 0xddff) {
writeMemory(address + (0xe000 - 0xc000), value);
}
memory.memory[memory.active_bank][address - memory.start_address] = value;
return;
}
}
VERIFY_NOT_REACHED();
}
uint32_t Emu::readMemory(uint32_t address) const
{
for (const auto& memory_space : m_memory_spaces) {
const auto& memory = memory_space.second;
if (address >= memory.start_address && address <= memory.end_address) {
return memory.memory[memory.active_bank][address];
}
}
VERIFY_NOT_REACHED();
return 0;
}