GarbAGE (Garbage Accurate GameBoy Emulator)
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/*
* Copyright (C) 2022 Riyyi
*
* SPDX-License-Identifier: MIT
*/
#pragma once
#include <string>
#include <string_view>
#include "ruc/singleton.h"
class Loader final : public ruc::Singleton<Loader> {
public:
Loader(s) {}
void loadRom(std::string_view rom_path);
void disableBootrom();
void setBootromPath(std::string_view bootrom_path) { m_bootrom_path = bootrom_path; }
private:
void init();
void update();
void destroy();
void loadCartridgeHeader();
void loadCartridgeBanks();
std::string_view m_bootrom_path;
std::string m_rom_data;
};