Inferno Game Engine
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/*
* Copyright (C) 2022 Riyyi
*
* SPDX-License-Identifier: MIT
*/
#include "game.h"
Game::Game()
: Application()
{
}
Game::~Game()
{
}
void Game::update()
{
}
void Game::render()
{
}
Inferno::Application* Inferno::createApplication(int argc, char* argv[])
{
return new Game;
}