You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
50 lines
2.8 KiB
50 lines
2.8 KiB
10 months ago
|
#version 450 core
|
||
|
|
||
|
layout(location = 0) out vec4 color;
|
||
|
|
||
|
in vec4 v_color;
|
||
|
in vec3 v_textureCoordinates;
|
||
|
in flat float v_textureIndex;
|
||
|
|
||
|
uniform samplerCube u_textures[32];
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
vec4 textureColor = v_color;
|
||
|
switch(int(v_textureIndex)) {
|
||
|
case 0: break; // Texture unit 0 is reserved for no texture
|
||
|
case 1: textureColor *= texture(u_textures[1], v_textureCoordinates); break;
|
||
|
case 2: textureColor *= texture(u_textures[2], v_textureCoordinates); break;
|
||
|
case 3: textureColor *= texture(u_textures[3], v_textureCoordinates); break;
|
||
|
case 4: textureColor *= texture(u_textures[4], v_textureCoordinates); break;
|
||
|
case 5: textureColor *= texture(u_textures[5], v_textureCoordinates); break;
|
||
|
case 6: textureColor *= texture(u_textures[6], v_textureCoordinates); break;
|
||
|
case 7: textureColor *= texture(u_textures[7], v_textureCoordinates); break;
|
||
|
case 8: textureColor *= texture(u_textures[8], v_textureCoordinates); break;
|
||
|
case 9: textureColor *= texture(u_textures[9], v_textureCoordinates); break;
|
||
|
case 10: textureColor *= texture(u_textures[10], v_textureCoordinates); break;
|
||
|
case 11: textureColor *= texture(u_textures[11], v_textureCoordinates); break;
|
||
|
case 12: textureColor *= texture(u_textures[12], v_textureCoordinates); break;
|
||
|
case 13: textureColor *= texture(u_textures[13], v_textureCoordinates); break;
|
||
|
case 14: textureColor *= texture(u_textures[14], v_textureCoordinates); break;
|
||
|
case 15: textureColor *= texture(u_textures[15], v_textureCoordinates); break;
|
||
|
case 16: textureColor *= texture(u_textures[16], v_textureCoordinates); break;
|
||
|
case 17: textureColor *= texture(u_textures[17], v_textureCoordinates); break;
|
||
|
case 18: textureColor *= texture(u_textures[18], v_textureCoordinates); break;
|
||
|
case 19: textureColor *= texture(u_textures[19], v_textureCoordinates); break;
|
||
|
case 20: textureColor *= texture(u_textures[20], v_textureCoordinates); break;
|
||
|
case 21: textureColor *= texture(u_textures[21], v_textureCoordinates); break;
|
||
|
case 22: textureColor *= texture(u_textures[22], v_textureCoordinates); break;
|
||
|
case 23: textureColor *= texture(u_textures[23], v_textureCoordinates); break;
|
||
|
case 24: textureColor *= texture(u_textures[24], v_textureCoordinates); break;
|
||
|
case 25: textureColor *= texture(u_textures[25], v_textureCoordinates); break;
|
||
|
case 26: textureColor *= texture(u_textures[26], v_textureCoordinates); break;
|
||
|
case 27: textureColor *= texture(u_textures[27], v_textureCoordinates); break;
|
||
|
case 28: textureColor *= texture(u_textures[28], v_textureCoordinates); break;
|
||
|
case 29: textureColor *= texture(u_textures[29], v_textureCoordinates); break;
|
||
|
case 30: textureColor *= texture(u_textures[30], v_textureCoordinates); break;
|
||
|
case 31: textureColor *= texture(u_textures[31], v_textureCoordinates); break;
|
||
|
}
|
||
|
color = textureColor;
|
||
|
}
|