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# ------------------------------------------
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# User config between these lines
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# Set project name
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set(GAME "game")
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# ------------------------------------------
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project(${GAME} CXX)
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# Define game source files
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file(GLOB_RECURSE GAME_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp")
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add_executable(${GAME} ${GAME_SOURCES})
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target_include_directories(${GAME} PRIVATE
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"src")
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target_link_libraries(${GAME} ${ENGINE})
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target_precompile_headers(${GAME} REUSE_FROM ${ENGINE})
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# ------------------------------------------
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# Add 'make run' target
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add_custom_target(run
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COMMAND ${GAME}
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WORKING_DIRECTORY "..")
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add_dependencies(run ${ENGINE})
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