Inferno Game Engine
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# ------------------------------------------
# User config between these lines
# Set project name
set(GAME "game")
# ------------------------------------------
project(${GAME} CXX)
# Define game source files
file(GLOB_RECURSE GAME_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp")
add_executable(${GAME} ${GAME_SOURCES})
target_include_directories(${GAME} PRIVATE
"${CMAKE_SOURCE_DIR}/${ENGINE}/src")
target_link_libraries(${GAME} ${ENGINE})
target_precompile_headers(${GAME} REUSE_FROM ${ENGINE})
# ------------------------------------------
# Add 'make run' target
add_custom_target(run
COMMAND ${GAME}
)