Start working on glTF model class
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#include "inferno/util/json.h"
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#include "nlohmann/json.hpp"
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#include "inferno/assert.h"
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#include "inferno/io/gltffile.h"
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#include "inferno/io/log.h"
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#include "inferno/render/gltf.h"
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#include <stdint.h>
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namespace Inferno {
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Gltf::Gltf(const std::string& path)
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: m_path(path)
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{
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auto gltf = GlTFFile::read(path);
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ASSERT(gltf.first && gltf.second, "GlTF model was incomplete '{}'", path);
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json json = json::parse(gltf.first.get());
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// Properties
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// Asset
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// ---------------------------------
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{
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ASSERT(Json::hasProperty(json, "asset"), "GlTF model missing required property 'asset'");
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auto asset = json["asset"];
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auto copyright = Json::parseStringProperty(asset, "copyright", false);
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auto generator = Json::parseStringProperty(asset, "generator", false);
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auto version = Json::parseStringProperty(asset, "version", true);
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ASSERT(version, "GlTF model missing required property 'version'");
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ASSERT(version.value().compare("2.0") == 0, "GlTF version unsupported '{}'", version.value());
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auto minVersion = Json::parseStringProperty(asset, "minVersion", false);
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if (copyright) m_model.asset.copyright = copyright.value();
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if (generator) m_model.asset.generator = generator.value();
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if (version) m_model.asset.version = version.value();
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if (minVersion) m_model.asset.minVersion = minVersion.value();
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}
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// Scene
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// ---------------------------------
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// Node
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// ---------------------------------
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// Mesh
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// ---------------------------------
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if (Json::hasProperty(json, "meshes")) {
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auto meshes = json["meshes"];
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ASSERT(meshes.is_array(), "GlTF model property 'meshes' invalid type");
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for (auto& [key, object] : meshes.items()) {
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glTF::Mesh mesh;
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parseMesh(&mesh, key, object);
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m_model.meshes.emplace_back(std::move(mesh));
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}
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}
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// Accessor
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// ---------------------------------
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if (Json::hasProperty(json, "accessors")) {
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auto accessors = json["accessors"];
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ASSERT(accessors.is_array(), "GlTF model property 'accessors' invalid type");
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for (auto& [key, object] : accessors.items()) {
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glTF::Accessor accessor;
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parseAccessor(&accessor, key, object);
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m_model.accessors.emplace_back(std::move(accessor));
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}
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}
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// Bufferview
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// ---------------------------------
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if (Json::hasProperty(json, "bufferViews")) {
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auto bufferViews = json["bufferViews"];
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ASSERT(bufferViews.is_array(), "GlTF model property 'bufferViews' invalid type");
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for (auto& [key, object] : bufferViews.items()) {
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glTF::BufferView bufferView;
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parseBufferView(&bufferView, key, object);
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m_model.bufferViews.emplace_back(std::move(bufferView));
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}
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}
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// Buffer
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// ---------------------------------
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if (Json::hasProperty(json, "buffers")) {
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auto buffers = json["buffers"];
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ASSERT(buffers.is_array(), "GlTF model property 'buffers' invalid type");
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for (auto& [key, object] : buffers.items()) {
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glTF::Buffer buffer;
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parseBuffer(&buffer, key, object);
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m_model.buffers.emplace_back(std::move(buffer));
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}
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}
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}
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Gltf::~Gltf()
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{
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}
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void Gltf::parsePrimitive(glTF::Primitive* primitive, const std::string& key, const json& object)
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{
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auto attributes = Json::parseUnsignedObjectProperty(object, "attributes", true);
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ASSERT(attributes && attributes.value().size() > 0, "GlTF primitive '{}' invalid property 'attributes'", key);
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auto indices = Json::parseUnsignedProperty(object, "indices", false);
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auto material = Json::parseUnsignedProperty(object, "material", false);
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auto mode = Json::parseUnsignedProperty(object, "mode", false);
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if (Json::hasProperty(object, "targets")) {
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auto targets = object["targets"];
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ASSERT(targets.is_array(), "GlTF primitive '{}' property 'targets' invalid type", key);
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for (auto& targetObject : targets) {
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std::map<std::string, uint32_t> target;
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for (auto& [key, propertyValue] : targetObject.items()) {
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auto value = Json::getPropertyValue<uint32_t>(propertyValue, json::value_t::number_unsigned);
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if (value) target.emplace(std::move(key), value.value());
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}
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ASSERT(target.size() > 0, "GlTF primitive '{}' empty 'target' object", key);
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primitive->targets.emplace_back(std::move(target));
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}
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}
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if (attributes) primitive->attributes = attributes.value();
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if (indices) primitive->indices = indices.value();
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if (material) primitive->material = material.value();
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if (mode) primitive->mode = static_cast<unsigned char>(mode.value());
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}
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void Gltf::parseMesh(glTF::Mesh* mesh, const std::string& key, const json& object)
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{
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ASSERT(Json::hasProperty(object, "primitives"), "GlTF mesh '{}' missing required property 'primitives'", key);
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auto primitives = object["primitives"];
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ASSERT(primitives.is_array(), "GlTF mesh '{}' property 'primitives' invalid type", key);
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for (auto& primitiveObject : primitives) {
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glTF::Primitive primitive;
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parsePrimitive(&primitive, key, primitiveObject);
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mesh->primitives.emplace_back(std::move(primitive));
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}
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auto weights = Json::parseDoubleArrayProperty(object, "weights", false);
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ASSERT(!weights || weights.value().size() > 0, "GlTF mesh '{}' empty 'weights' property", key);
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auto name = Json::parseStringProperty(object, "name", false);
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if (weights) mesh->weights = weights.value();
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mesh->name = name ? name.value() : key;
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}
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void Gltf::parseAccessor(glTF::Accessor* accessor, const std::string& key, const json& object)
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{
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auto bufferView = Json::parseUnsignedProperty(object, "bufferView", false);
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auto byteOffset = Json::parseUnsignedProperty(object, "byteOffset", false);
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auto componentType = Json::parseUnsignedProperty(object, "componentType", true);
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ASSERT(componentType, "GlTF accessor '{}' missing required property 'componentType'", key);
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auto normalized = Json::parseBoolProperty(object, "normalized", false);
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auto count = Json::parseUnsignedProperty(object, "count", true);
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ASSERT(count, "GlTF accessor '{}' missing required property 'count'", key);
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auto type = Json::parseStringProperty(object, "type", true);
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ASSERT(type, "GlTF accessor '{}' missing required property 'type'", key);
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auto max = Json::parseDoubleArrayProperty(object, "max", false);
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ASSERT(!max || max.value().size() > 0, "GlTF accessor '{}' empty 'max' property", key);
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auto min = Json::parseDoubleArrayProperty(object, "min", false);
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ASSERT(!min || min.value().size() > 0, "GlTF accessor '{}' empty 'min' property", key);
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auto name = Json::parseStringProperty(object, "name", false);
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if (bufferView) accessor->bufferView = bufferView.value();
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if (byteOffset) accessor->byteOffset = byteOffset.value();
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if (normalized) accessor->normalized = normalized.value();
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if (count) accessor->count = count.value();
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if (type) accessor->type = type.value();
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if (max) accessor->max = max.value();
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if (min) accessor->min = min.value();
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accessor->name = name ? name.value() : key;
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}
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void Gltf::parseBufferView(glTF::BufferView* bufferView, const std::string& key, const json& object)
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{
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auto buffer = Json::parseUnsignedProperty(object, "buffer", false);
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ASSERT(buffer, "GlTF bufferView '{}' missing required property 'buffer'", key);
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auto byteOffset = Json::parseUnsignedProperty(object, "byteOffset", false);
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auto byteLength = Json::parseUnsignedProperty(object, "byteLength", true);
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ASSERT(byteLength, "GlTF bufferView '{}' missing required property 'byteLength'", key);
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auto byteStride = Json::parseUnsignedProperty(object, "byteStride", false);
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auto target = Json::parseUnsignedProperty(object, "target", false);
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auto name = Json::parseStringProperty(object, "name", false);
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if (buffer) bufferView->buffer = buffer.value();
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if (byteOffset) bufferView->byteOffset = byteOffset.value();
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if (byteLength) bufferView->byteLength = byteLength.value();
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if (byteStride) bufferView->byteStride = byteStride.value();
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if (target) bufferView->target = target.value();
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bufferView->name = name ? name.value() : key;
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}
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void Gltf::parseBuffer(glTF::Buffer* buffer, const std::string& key, const json& object)
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{
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auto uri = Json::parseStringProperty(object, "buffer", false);
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auto byteLength = Json::parseUnsignedProperty(object, "byteLength", true);
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ASSERT(byteLength, "GlTF buffer '{}' missing required property 'byteLength'", key);
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auto name = Json::parseStringProperty(object, "name", false);
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if (uri) buffer->uri = uri.value();
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if (byteLength) buffer->byteLength = byteLength.value();
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buffer->name = name ? name.value() : key;
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}
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} // namespace Inferno
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@@ -0,0 +1,130 @@
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#ifndef GLTF_H
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#define GLTF_H
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#include <cstdint> // uint32_t
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#include <memory> // std::shared_ptr
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#include <stdint.h>
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#include <string> // std::string
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#include <unordered_map> // std::unordered_map
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#include <vector> // std::vector
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#include "inferno/util/json.h"
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namespace Inferno {
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namespace glTF {
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// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#objects
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// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#reference-asset
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struct Asset {
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std::string copyright;
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std::string generator;
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std::string version; // required
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std::string minVersion;
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};
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// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#primitive
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struct Primitive {
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std::map<std::string, uint32_t> attributes; // required
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uint32_t indices;
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uint32_t material;
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unsigned char mode { 4 };
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std::vector<std::map<std::string, uint32_t>> targets;
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};
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// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#mesh
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struct Mesh {
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std::vector<Primitive> primitives; // required
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std::vector<double> weights;
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std::string name;
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};
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// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#accessors
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// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#accessor
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struct Accessor {
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uint32_t bufferView;
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uint32_t byteOffset { 0 };
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uint32_t componentType; // required
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bool normalized { false };
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uint32_t count; // required
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std::string type; // required
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std::vector<double> max;
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std::vector<double> min;
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std::string name;
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};
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// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#bufferview
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struct BufferView {
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uint32_t buffer; // required
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uint32_t byteOffset { 0 };
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uint32_t byteLength; // required
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uint32_t byteStride;
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uint32_t target;
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std::string name;
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};
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struct Buffer {
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std::string uri;
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uint32_t byteLength; // required
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std::string name;
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};
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struct Model {
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Asset asset;
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std::vector<Mesh> meshes;
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std::vector<Accessor> accessors;
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std::vector<BufferView> bufferViews;
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std::vector<Buffer> buffers;
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};
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} // namespace glTF
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// -----------------------------------------
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class Gltf {
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public:
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Gltf(const std::string& path);
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virtual ~Gltf();
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inline const glTF::Model& model() const { return m_model; }
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private:
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static void parsePrimitive(glTF::Primitive* primitive, const std::string& key, const json& object);
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static void parseMesh(glTF::Mesh* mesh, const std::string& key, const json& object);
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static void parseAccessor(glTF::Accessor* accessor, const std::string& key, const json& object);
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static void parseBufferView(glTF::BufferView* bufferView, const std::string& key, const json& object);
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static void parseBuffer(glTF::Buffer* buffer, const std::string& key, const json& object);
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std::string m_path;
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glTF::Model m_model;
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};
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// -----------------------------------------
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class GltfManager {
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public:
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void initialize();
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void destroy();
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void add(const std::string& path, const std::shared_ptr<Gltf>& gltf);
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std::shared_ptr<Gltf> load(const std::string& path);
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std::shared_ptr<Gltf> get(const std::string& path);
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bool exists(const std::string& path);
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void remove(const std::string& path);
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void remove(const std::shared_ptr<Gltf>& gltf);
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static inline GltfManager& the() { return *s_instance; }
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private:
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std::unordered_map<std::string, std::shared_ptr<Gltf>> m_gltfList;
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static GltfManager* s_instance;
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};
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} // namespace Inferno
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#endif // GLTF_H
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