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@ -7,6 +7,8 @@
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#include "inferno/event/applicationevent.h" |
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#include "inferno/event/keyevent.h" |
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#include "inferno/event/mouseevent.h" |
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#include "inferno/input.h" |
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#include "inferno/inputcodes.h" |
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#include "inferno/log.h" |
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#include "inferno/render/context.h" |
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#include "inferno/settings.h" |
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@ -18,7 +20,7 @@ namespace Inferno {
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Window::Window() |
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{ |
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m_windowProperties = { |
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m_properties = { |
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Settings::get().window.title, |
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Settings::get().window.width, |
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Settings::get().window.height, |
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@ -38,9 +40,9 @@ namespace Inferno {
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void Window::initialize() |
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{ |
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const char* title = m_windowProperties.title; |
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unsigned int width = m_windowProperties.width; |
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unsigned int height = m_windowProperties.height; |
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const char* title = m_properties.title; |
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unsigned int width = m_properties.width; |
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unsigned int height = m_properties.height; |
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// Only init once
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if (s_windowCount == 0) { |
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@ -88,8 +90,8 @@ namespace Inferno {
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glfwSetWindowSizeCallback(m_window, [](GLFWwindow* window, int width, int height) { |
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Window& w = *(Window*)glfwGetWindowUserPointer(window); |
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w.m_windowProperties.width = width; |
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w.m_windowProperties.height = height; |
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w.m_properties.width = width; |
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w.m_properties.height = height; |
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WindowResizeEvent event(width, height); |
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w.m_eventCallback(event); |
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@ -163,7 +165,20 @@ namespace Inferno {
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void Window::update() |
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{ |
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glfwPollEvents(); |
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m_context->update(); |
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// Lock mouse in window
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if (Input::isKeyPressed(KeyCode("GLFW_KEY_LEFT_SUPER"))) { |
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glfwSetInputMode(m_window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); |
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} |
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else { |
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glfwSetInputMode(m_window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); |
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} |
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} |
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void Window::render() |
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{ |
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m_context->render(); |
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} |
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void Window::destroy() |
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@ -183,11 +198,11 @@ namespace Inferno {
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GLFWmonitor* monitor = glfwGetPrimaryMonitor(); |
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int xPos = 0; |
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int yPos = 0; |
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unsigned int width = m_windowProperties.width; |
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unsigned int height = m_windowProperties.height; |
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unsigned int width = m_properties.width; |
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unsigned int height = m_properties.height; |
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int refresh = GLFW_DONT_CARE; |
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const char* fullscreen = m_windowProperties.fullscreen; |
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const char* fullscreen = m_properties.fullscreen; |
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const GLFWvidmode* mode = glfwGetVideoMode(monitor); |
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if (strcmp(fullscreen, "fullscreen") == 0) { |
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