diff --git a/inferno/src/inferno/render/renderer.h b/inferno/src/inferno/render/renderer.h index a07abac..a376358 100644 --- a/inferno/src/inferno/render/renderer.h +++ b/inferno/src/inferno/render/renderer.h @@ -18,9 +18,9 @@ namespace Inferno { class VertexArray; struct QuadVertex { - glm::vec3 position = { 0.0f, 0.0f, 0.0f }; - glm::vec4 color = { 1.0f, 1.0f, 1.0f, 1.0f }; - glm::vec2 textureCoordinates = { 0.0f, 0.0f }; + glm::vec3 position { 0.0f, 0.0f, 0.0f }; + glm::vec4 color { 1.0f, 1.0f, 1.0f, 1.0f }; + glm::vec2 textureCoordinates { 0.0f, 0.0f }; float textureIndex = 0; // @Todo get int to pass to fragment correctly }; diff --git a/inferno/src/inferno/window.h b/inferno/src/inferno/window.h index e8e064e..84ed713 100644 --- a/inferno/src/inferno/window.h +++ b/inferno/src/inferno/window.h @@ -13,10 +13,10 @@ namespace Inferno { class Event; struct WindowProperties { - std::string title = "Inferno"; + std::string title { "Inferno" }; int width = 1280; int height = 720; - std::string fullscreen = "windowed"; // windowed/fullscreen/borderless + std::string fullscreen { "windowed" }; // windowed/fullscreen/borderless bool vsync = true; };