Meta: Assets in separate CMakeLists.txt

This commit is contained in:
Riyyi
2023-12-18 21:50:10 +01:00
parent 649d196577
commit 2b0635ed69
4 changed files with 8 additions and 6 deletions
+2 -1
View File
@@ -64,8 +64,9 @@ void Scene::initialize()
if (cameraJson.exists("script")) {
auto& cameraScript = cameraJson.at("script");
if (cameraScript.exists("type") && cameraScript.exists("name")) {
auto name = cameraScript.at("name").get<std::string>();
if (cameraScript.at("type").get<std::string>() == "lua") {
addComponent<LuaScriptComponent>(camera, cameraScript.at("name").get<std::string>());
addComponent<LuaScriptComponent>(camera, name);
}
else {
addComponent<NativeScriptComponent>(camera, name);