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					@ -30,7 +30,7 @@ namespace Inferno { | 
				
			
			
		
	
		
		
			
				
					
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							void unbind() const; | 
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							void unbind() const; | 
				
			
			
		
	
		
		
			
				
					
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							inline std::string name() const { return m_name; } | 
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							inline std::string name() const { return m_name; } | 
				
			
			
		
	
		
		
			
				
					
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							inline uint32_t program() const { return m_id; } | 
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							inline uint32_t id() const { return m_id; } | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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						protected: | 
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						protected: | 
				
			
			
		
	
		
		
			
				
					
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							uint32_t compileShader(int32_t type, const char* shaderSource) const; | 
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							uint32_t compileShader(int32_t type, const char* shaderSource) const; | 
				
			
			
		
	
	
		
		
			
				
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