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@ -1,12 +1,14 @@ |
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#include <cstdio> // printf |
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#include <memory> // unique_ptr |
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#include <glad/glad.h> |
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#include <glad/glad.h> |
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#include <GLFW/glfw3.h> |
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#include <GLFW/glfw3.h> |
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#include "inferno/application.h" |
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#include "inferno/application.h" |
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#include "inferno/core.h" |
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#include "inferno/core.h" |
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#include "inferno/event/applicationevent.h" |
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#include "inferno/event/event.h" |
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#include "inferno/event/event.h" |
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#include "inferno/log.h" |
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#include "inferno/log.h" |
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#include "inferno/window.h" |
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namespace Inferno { |
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namespace Inferno { |
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@ -24,47 +26,49 @@ namespace Inferno { |
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void Application::run() |
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void Application::run() |
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{ |
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{ |
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NF_CORE_LOG("Startup!"); |
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NF_CORE_LOG("Application startup!"); |
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Event event; |
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m_window = std::make_unique<Window>(); |
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m_window->setEventCallback(NF_BIND_EVENT(Application::onEvent)); |
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glfwInit(); |
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while(!glfwWindowShouldClose(m_window->getWindow())) { |
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); |
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); |
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); |
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glfwWindowHint(GLFW_RESIZABLE, GL_FALSE); |
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GLFWwindow* window = glfwCreateWindow(1280, 720, "Inferno", NULL, NULL); |
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if(glfwGetKey(m_window->getWindow(), GLFW_KEY_ESCAPE) == GLFW_PRESS) { |
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if (window == NULL) { |
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glfwSetWindowShouldClose(m_window->getWindow(), GL_TRUE); |
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NF_CORE_DANGER("Failed to create GLFW window"); |
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} |
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glfwTerminate(); |
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return;// -1;
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glClearColor(0.2f, 0.3f, 0.3f, 1.0f); |
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} |
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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glfwMakeContextCurrent(window); |
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if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) { |
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m_window->update(); |
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NF_CORE_DANGER("Failed to initialize GLAD"); |
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return;// -1;
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} |
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} |
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glViewport(0, 0, 1280, 720); |
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NF_CORE_LOG("Application shutdown!"); |
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} |
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while(!glfwWindowShouldClose(window)) { |
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void Application::onEvent(Event &e) |
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{ |
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EventDispatcher dispatcher(e); |
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dispatcher.dispatch<WindowCloseEvent>(NF_BIND_EVENT(Application::onWindowClose)); |
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dispatcher.dispatch<WindowResizeEvent>(NF_BIND_EVENT(Application::onWindowResize)); |
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} |
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if(glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) { |
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bool Application::onWindowClose(WindowCloseEvent &e) |
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glfwSetWindowShouldClose(window, GL_TRUE); |
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{ |
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} |
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(void)e; |
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NF_CORE_INFO("WindowCloseEvent triggered"); |
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glClearColor(0.2f, 0.3f, 0.3f, 1.0f); |
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glfwSetWindowShouldClose(m_window->getWindow(), GL_TRUE); |
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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glfwPollEvents(); |
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return true; |
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glfwSwapBuffers(window); |
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} |
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} |
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glfwTerminate(); |
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bool Application::onWindowResize(WindowResizeEvent &e) |
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{ |
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(void)e; |
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NF_CORE_INFO("WindowResizeEvent %dx%d triggered", e.getWidth(), e.getHeight()); |
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NF_CORE_LOG("Shutdown!"); |
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return true; |
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} |
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} |
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} |
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} |
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