From 7638472f3fd78f95482ca3c0beaf7b3b6a1966f7 Mon Sep 17 00:00:00 2001 From: Riyyi Date: Thu, 28 Jan 2021 01:55:07 +0100 Subject: [PATCH] Flip orthographic camera rotation buttons --- inferno/src/inferno/script/cameracontroller.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/inferno/src/inferno/script/cameracontroller.cpp b/inferno/src/inferno/script/cameracontroller.cpp index 0aa1c46..c4e7647 100644 --- a/inferno/src/inferno/script/cameracontroller.cpp +++ b/inferno/src/inferno/script/cameracontroller.cpp @@ -1,5 +1,4 @@ -#include // glm::perspective, glm::ortho -#include // glm::radians, glm::lookAt +#include // glm::radians #include "inferno/input.h" #include "inferno/inputcodes.h" @@ -14,10 +13,10 @@ namespace Inferno { float cameraRotateSpeed = ROTATE_SPEED * deltaTime; if (Input::isKeyPressed(KeyCode("GLFW_KEY_Q"))) { - transform->rotate.z += cameraRotateSpeed; + transform->rotate.z -= cameraRotateSpeed; } if (Input::isKeyPressed(KeyCode("GLFW_KEY_E"))) { - transform->rotate.z -= cameraRotateSpeed; + transform->rotate.z += cameraRotateSpeed; } if (transform->rotate.z > 180.0f) {