Render+Scene: Implement uniformbuffer objects

This commit is contained in:
Riyyi
2024-08-10 21:58:50 +02:00
parent 1d5f5a1ad8
commit b5f3cae5ba
12 changed files with 399 additions and 78 deletions
+4 -1
View File
@@ -9,7 +9,10 @@ out vec3 v_normal;
out vec2 v_textureCoordinates;
out flat uint v_textureIndex;
uniform mat4 u_projectionView;
layout(std140, binding = 0) uniform Camera
{
mat4 u_projectionView;
};
void main()
{
+4 -1
View File
@@ -9,7 +9,10 @@ out vec4 v_color;
out vec2 v_textureCoordinates;
out flat uint v_textureIndex;
uniform mat4 u_projectionView;
layout(std140, binding = 0) uniform Camera
{
mat4 u_projectionView;
};
void main()
{