Do not compile Lua tests

This commit is contained in:
Riyyi
2021-01-27 16:32:33 +01:00
parent 246c683cd6
commit bcb518643f
+2 -2
View File
@@ -58,7 +58,7 @@ include_directories(
# Define engine source files
file(GLOB_RECURSE GLAD "${ENGINE}/vendor/glad/*.c")
file(GLOB_RECURSE LUA "${ENGINE}/vendor/lua/*.c")
file(GLOB LUA "${ENGINE}/vendor/lua/lua/*.c")
list(REMOVE_ITEM LUA "${CMAKE_SOURCE_DIR}/${ENGINE}/vendor/lua/lua/lua.c") # Do not compile stand-alone main()
file(GLOB_RECURSE ENGINE_SOURCES "${ENGINE}/src/${ENGINE}/*.cpp")
set(ENGINE_SOURCES ${GLAD} ${LUA} ${ENGINE_SOURCES})
@@ -72,7 +72,7 @@ set(GAME_SOURCES ${GAME_SOURCES})
project(${ENGINE})
set(CMAKE_CXX_STANDARD 17)
# GLFW
# GLFW options
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)