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Add gltf scene parsing, change assert messages capitalization

master
Riyyi 3 years ago
parent
commit
cf44172943
  1. 54
      inferno/src/inferno/render/gltf.cpp
  2. 8
      inferno/src/inferno/render/gltf.h

54
inferno/src/inferno/render/gltf.cpp

@ -42,6 +42,18 @@ namespace Inferno {
// Scene
// ---------------------------------
if (Json::hasProperty(json, "scenes")) {
auto scenes = json["scenes"];
ASSERT(scenes.is_array(), "GlTF model property 'scenes' invalid type");
for (auto& [key, object] : scenes.items()) {
glTF::Scene scene;
parseScene(&scene, key, object);
m_model.scenes.emplace_back(std::move(scene));
}
}
// Node
// ---------------------------------
@ -110,18 +122,31 @@ namespace Inferno {
{
}
void Gltf::parseScene(glTF::Scene* scene, const std::string& key, const json& object)
{
auto nodes = Json::parseDoubleArrayProperty(object, "nodes", false);
ASSERT(!nodes || nodes.value().size() > 0, "Gltf scene '{}' empty 'nodes' property", key);
auto name = Json::parseStringProperty(object, "name", false);
scene->name = name ? name.value() : key;
}
void Gltf::parsePrimitive(glTF::Primitive* primitive, const std::string& key, const json& object)
{
auto attributes = Json::parseUnsignedObjectProperty(object, "attributes", true);
ASSERT(attributes && attributes.value().size() > 0, "GlTF primitive '{}' invalid property 'attributes'", key);
ASSERT(attributes && attributes.value().size() > 0, "Gltf primitive '{}' invalid property 'attributes'", key);
auto indices = Json::parseUnsignedProperty(object, "indices", false);
auto material = Json::parseUnsignedProperty(object, "material", false);
auto mode = Json::parseUnsignedProperty(object, "mode", false);
if (Json::hasProperty(object, "targets")) {
auto targets = object["targets"];
ASSERT(targets.is_array(), "GlTF primitive '{}' property 'targets' invalid type", key);
ASSERT(targets.is_array(), "Gltf primitive '{}' property 'targets' invalid type", key);
for (auto& targetObject : targets) {
@ -132,7 +157,7 @@ namespace Inferno {
if (value) target.emplace(std::move(key), value.value());
}
ASSERT(target.size() > 0, "GlTF primitive '{}' empty 'target' object", key);
ASSERT(target.size() > 0, "Gltf primitive '{}' empty 'target' object", key);
primitive->targets.emplace_back(std::move(target));
}
}
@ -145,9 +170,10 @@ namespace Inferno {
void Gltf::parseMesh(glTF::Mesh* mesh, const std::string& key, const json& object)
{
ASSERT(Json::hasProperty(object, "primitives"), "GlTF mesh '{}' missing required property 'primitives'", key);
ASSERT(Json::hasProperty(object, "primitives"), "Gltf mesh '{}' missing required property 'primitives'", key);
auto primitives = object["primitives"];
ASSERT(primitives.is_array(), "GlTF mesh '{}' property 'primitives' invalid type", key);
ASSERT(primitives.is_array(), "Gltf mesh '{}' property 'primitives' invalid type", key);
for (auto& primitiveObject : primitives) {
glTF::Primitive primitive;
parsePrimitive(&primitive, key, primitiveObject);
@ -155,7 +181,7 @@ namespace Inferno {
}
auto weights = Json::parseDoubleArrayProperty(object, "weights", false);
ASSERT(!weights || weights.value().size() > 0, "GlTF mesh '{}' empty 'weights' property", key);
ASSERT(!weights || weights.value().size() > 0, "Gltf mesh '{}' empty 'weights' property", key);
auto name = Json::parseStringProperty(object, "name", false);
@ -170,21 +196,21 @@ namespace Inferno {
auto byteOffset = Json::parseUnsignedProperty(object, "byteOffset", false);
auto componentType = Json::parseUnsignedProperty(object, "componentType", true);
ASSERT(componentType, "GlTF accessor '{}' missing required property 'componentType'", key);
ASSERT(componentType, "Gltf accessor '{}' missing required property 'componentType'", key);
auto normalized = Json::parseBoolProperty(object, "normalized", false);
auto count = Json::parseUnsignedProperty(object, "count", true);
ASSERT(count, "GlTF accessor '{}' missing required property 'count'", key);
ASSERT(count, "Gltf accessor '{}' missing required property 'count'", key);
auto type = Json::parseStringProperty(object, "type", true);
ASSERT(type, "GlTF accessor '{}' missing required property 'type'", key);
ASSERT(type, "Gltf accessor '{}' missing required property 'type'", key);
auto max = Json::parseDoubleArrayProperty(object, "max", false);
ASSERT(!max || max.value().size() > 0, "GlTF accessor '{}' empty 'max' property", key);
ASSERT(!max || max.value().size() > 0, "Gltf accessor '{}' empty 'max' property", key);
auto min = Json::parseDoubleArrayProperty(object, "min", false);
ASSERT(!min || min.value().size() > 0, "GlTF accessor '{}' empty 'min' property", key);
ASSERT(!min || min.value().size() > 0, "Gltf accessor '{}' empty 'min' property", key);
auto name = Json::parseStringProperty(object, "name", false);
@ -201,12 +227,12 @@ namespace Inferno {
void Gltf::parseBufferView(glTF::BufferView* bufferView, const std::string& key, const json& object)
{
auto buffer = Json::parseUnsignedProperty(object, "buffer", false);
ASSERT(buffer, "GlTF bufferView '{}' missing required property 'buffer'", key);
ASSERT(buffer, "Gltf bufferView '{}' missing required property 'buffer'", key);
auto byteOffset = Json::parseUnsignedProperty(object, "byteOffset", false);
auto byteLength = Json::parseUnsignedProperty(object, "byteLength", true);
ASSERT(byteLength, "GlTF bufferView '{}' missing required property 'byteLength'", key);
ASSERT(byteLength, "Gltf bufferView '{}' missing required property 'byteLength'", key);
auto byteStride = Json::parseUnsignedProperty(object, "byteStride", false);
@ -227,7 +253,7 @@ namespace Inferno {
auto uri = Json::parseStringProperty(object, "buffer", false);
auto byteLength = Json::parseUnsignedProperty(object, "byteLength", true);
ASSERT(byteLength, "GlTF buffer '{}' missing required property 'byteLength'", key);
ASSERT(byteLength, "Gltf buffer '{}' missing required property 'byteLength'", key);
auto name = Json::parseStringProperty(object, "name", false);

8
inferno/src/inferno/render/gltf.h

@ -16,6 +16,12 @@ namespace Inferno {
// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#objects
// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scene
struct Scene {
std::vector<uint32_t> nodes;
std::string name;
};
// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#reference-asset
struct Asset {
std::string copyright;
@ -73,6 +79,7 @@ namespace Inferno {
struct Model {
Asset asset;
std::vector<Scene> scenes;
std::vector<Mesh> meshes;
std::vector<Accessor> accessors;
std::vector<BufferView> bufferViews;
@ -91,6 +98,7 @@ namespace Inferno {
inline const glTF::Model& model() const { return m_model; }
private:
static void parseScene(glTF::Scene* scene, const std::string& key, const json& object);
static void parsePrimitive(glTF::Primitive* primitive, const std::string& key, const json& object);
static void parseMesh(glTF::Mesh* mesh, const std::string& key, const json& object);
static void parseAccessor(glTF::Accessor* accessor, const std::string& key, const json& object);

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