Set stride to 0 when calculating offsets
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@@ -150,6 +150,7 @@ namespace Inferno {
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void BufferLayout::calculateOffsetsAndStride()
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void BufferLayout::calculateOffsetsAndStride()
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{
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{
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m_stride = 0;
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for (auto& element : m_elements) {
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for (auto& element : m_elements) {
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element.setOffset(m_stride);
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element.setOffset(m_stride);
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m_stride += element.getSize();
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m_stride += element.getSize();
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