diff --git a/.clang-format b/.clang-format index 5e21330..d3078a9 100644 --- a/.clang-format +++ b/.clang-format @@ -14,14 +14,17 @@ AlignTrailingComments: true AllowAllArgumentsOnNextLine: false AllowAllConstructorInitializersOnNextLine: true AllowAllParametersOfDeclarationOnNextLine: false +AllowShortLambdasOnASingleLine: All AlwaysBreakTemplateDeclarations: Yes +IndentPPDirectives: BeforeHash BraceWrapping: AfterEnum: false AfterFunction: true BeforeCatch: true BeforeElse: true + BeforeLambdaBody: false SplitEmptyRecord: false BreakBeforeBraces: Custom BreakInheritanceList: BeforeComma @@ -29,7 +32,8 @@ BreakInheritanceList: BeforeComma SpaceAfterTemplateKeyword: false SpaceInEmptyBlock: false NamespaceIndentation: None -Standard: c++11 +FixNamespaceComments: true +Standard: c++17 TabWidth: 4 UseTab: AlignWithSpaces ... diff --git a/assets/gfx/test-inverted.png b/assets/gfx/test-inverted.png new file mode 100644 index 0000000..a20fcd1 Binary files /dev/null and b/assets/gfx/test-inverted.png differ diff --git a/assets/glsl/batch-font.frag b/assets/glsl/batch-font.frag index f990736..6cbafca 100644 --- a/assets/glsl/batch-font.frag +++ b/assets/glsl/batch-font.frag @@ -27,6 +27,7 @@ void main() vec4 textureColor = v_color; switch(int(v_textureIndex)) { case 0: break; // Texture unit 0 is reserved for no texture + // case 1: textureColor.a = 1; break; case 1: textureColor.a = alpha(texture(u_textures[1], v_textureCoordinates).a); break; // case 1: textureColor *= texture(u_textures[1], v_textureCoordinates); break; case 2: textureColor.a = alpha(texture(u_textures[2], v_textureCoordinates).a); break; diff --git a/assets/glsl/batch-font.vert b/assets/glsl/batch-font.vert index 372be09..d211e01 100644 --- a/assets/glsl/batch-font.vert +++ b/assets/glsl/batch-font.vert @@ -33,4 +33,7 @@ void main() v_borderColor = a_borderColor; v_offset = a_offset; gl_Position = vec4(a_position, 1.0f); + + // Vclip = Camera projection * Camera view * Model transform * Vlocal + // gl_Position = u_projectionView * vec4(a_position, 1.0f); } diff --git a/script/lint-ci.sh b/script/lint-ci.sh index 255ede4..2cc2e9f 100755 --- a/script/lint-ci.sh +++ b/script/lint-ci.sh @@ -9,9 +9,12 @@ scriptPath="$(cd -P -- "$(dirname -- "$0")" && pwd -P)" cd "$scriptPath/.." || exit 1 -green=$(tput setf 2) -red=$(tput setf 4) -nc=$(tput sgr0) +# Get all files staged for commit +files="$(git --no-pager diff --cached --name-only)" + +green="$(tput setf 2)" +red="$(tput setf 4)" +nc="$(tput sgr0)" failures=0 @@ -21,7 +24,7 @@ lint-shell-script.sh for linter in $linters; do echo "Running script/$linter" - if "script/$linter"; then + if "script/$linter" "$files"; then echo "[${green}PASS${nc}]: script/$linter" else echo "[${red}FAIL${nc}]: script/$linter" @@ -29,12 +32,9 @@ for linter in $linters; do fi done -# Get all files staged for commit -files="$(git diff --cached --name-only)" - echo "Running script/lint-clang-format.sh" # shellcheck disable=SC2086 -if script/lint-clang-format.sh && git diff --exit-code $files; then +if script/lint-clang-format.sh "$files" && git diff --exit-code $files; then echo "[${green}PASS${nc}]: script/lint-clang-format.sh" else echo "[${red}FAIL${nc}]: script/lint-clang-format.sh" diff --git a/script/lint-clang-format.sh b/script/lint-clang-format.sh index c77e212..8969fc9 100755 --- a/script/lint-clang-format.sh +++ b/script/lint-clang-format.sh @@ -24,7 +24,8 @@ else exit 1 fi -files=$(git ls-files -- '*.cpp' '*.h' ':!:inferno/vendor') +files="${1:-$(git --no-pager diff --cached --name-only)}" +files="$(echo "$files" | grep -E '\.(cpp|h)$')" if [ -z "$files" ]; then echo "No .cpp or .h files to check." diff --git a/script/lint-shell-script.sh b/script/lint-shell-script.sh index 2780f60..dfcf00d 100755 --- a/script/lint-shell-script.sh +++ b/script/lint-shell-script.sh @@ -15,7 +15,8 @@ if ! command -v shellcheck > /dev/null 2>&1; then exit 1 fi -files=$(git ls-files -- '*.sh' ':!:inferno/vendor') +files="${1:-$(git --no-pager diff --cached --name-only)}" +files="$(echo "$files" | grep -E '\.sh$')" if [ -z "$files" ]; then echo "No .sh files to check." diff --git a/script/pre-commit.sh b/script/pre-commit.sh index 18e0b44..5b543bd 100755 --- a/script/pre-commit.sh +++ b/script/pre-commit.sh @@ -7,23 +7,24 @@ scriptName="$(basename "$0")" -help() { - b=$(tput bold) - u=$(tput smul) - nc=$(tput sgr0) +b="$(tput bold)" +u="$(tput smul)" +red="$(tput setf 4)" +n="$(tput sgr0)" +help() { cat << EOF -${b}NAME${nc} +${b}NAME${n} ${scriptName} - manage pre-commit hooks -${b}SYNOPSIS${nc} - ${b}${scriptName}${nc} ${u}COMMAND${nc} +${b}SYNOPSIS${n} + ${b}${scriptName}${n} ${u}COMMAND${n} -${b}COMMANDS${nc} - ${b}install${nc} +${b}COMMANDS${n} + ${b}install${n} Install all pre-commit hooks. - ${b}remove${nc} + ${b}remove${n} Remove all pre-commit hooks. EOF } @@ -31,8 +32,18 @@ EOF # Exit if no option is provided [ "$#" -eq 0 ] && help && exit 1 +if [ ! -d ".git" ]; then + echo "${b}${red}Error:${n} please run this script from the project root." >&2 + exit 1 +fi + +currentDir="$(pwd -P)" + +# Get the path from the project root to the script +subDir="$(dirname -- "$0")" + # Get the full path to this script while handling spaces and symlinks correctly -scriptPath="$(cd -P -- "$(dirname -- "$0")" && pwd -P)" +scriptPath="$(cd -P -- "$subDir" && pwd -P)" cd "$scriptPath/.." || exit 1 hooks=" @@ -42,7 +53,7 @@ lint-ci.sh install() { echo "Installing pre-commit hooks" - preCommit=".git/hooks/pre-commit" + preCommit="$currentDir/.git/hooks/pre-commit" if ! test -f "$preCommit"; then touch "$preCommit" chmod +x "$preCommit" @@ -51,7 +62,7 @@ install() { for hook in $hooks; do sed -Ei "/$hook/d" "$preCommit" - sed -Ei "\$ a script/$hook" "$preCommit" + sed -Ei "\$ a $subDir/$hook" "$preCommit" done } diff --git a/src/inferno/application.cpp b/src/inferno/application.cpp index dd5bd1b..3caa73f 100644 --- a/src/inferno/application.cpp +++ b/src/inferno/application.cpp @@ -1,3 +1,5 @@ +#include "glm/gtc/type_ptr.hpp" // glm::make_mat4 + #include "inferno/application.h" #include "inferno/assert.h" #include "inferno/core.h" @@ -5,12 +7,14 @@ #include "inferno/event/event.h" #include "inferno/event/keyevent.h" #include "inferno/event/mouseevent.h" -#include "inferno/keycodes.h" +#include "inferno/io/gltffile.h" #include "inferno/io/input.h" #include "inferno/io/log.h" +#include "inferno/keycodes.h" #include "inferno/render/buffer.h" #include "inferno/render/context.h" #include "inferno/render/font.h" +#include "inferno/render/gltf.h" #include "inferno/render/renderer.h" #include "inferno/render/shader.h" #include "inferno/render/texture.h" @@ -18,6 +22,7 @@ #include "inferno/settings.h" #include "inferno/time.h" #include "inferno/window.h" +#include namespace Inferno { @@ -47,6 +52,20 @@ namespace Inferno { // Load assets m_font = FontManager::the().load("assets/fnt/dejavu-sans"); + + // auto bla = GlTFFile::read("assets/gltf/box.glb"); + // success() << "@" << bla.first.get() << "@"; + // auto bla2 = GlTFFile::read("assets/gltf/boxtextured.glb"); + // info() << "@" << bla2.first.get() << "@"; + // auto bla3 = GlTFFile::read("assets/gltf/guinea-pig-cage-fleece.glb"); + // warn() << "@" << bla3.first.get() << "@"; + + // Gltf model = Gltf("assets/gltf/box.glb"); + + // Gltf model = Gltf("assets/gltf/animatedmorphcube.glb"); + // Gltf model = Gltf("assets/gltf/reciprocatingsaw.glb"); + + Gltf model = Gltf("assets/gltf/triangle-without-indices.gltf"); } Application::~Application() @@ -138,7 +157,7 @@ namespace Inferno { RendererCharacter::the().beginScene(); m_scene->render(); - RendererCharacter::the().drawCharacter(character, f->texture()); + // RendererCharacter::the().drawCharacter(character, f->texture()); Renderer2D::the().endScene(); RendererCharacter::the().endScene(); @@ -167,6 +186,7 @@ namespace Inferno { (void)e; info() << "WindowCloseEvent triggered"; + infoln("{}Event triggered", e.toString()); m_window->setShouldClose(true); diff --git a/src/inferno/application.h b/src/inferno/application.h index 25606a4..6dfb234 100644 --- a/src/inferno/application.h +++ b/src/inferno/application.h @@ -53,37 +53,48 @@ namespace Inferno { #endif // APPLICATION_H // C++17 features used: -// - std::string:view, log.h -// - std::shared_ptr array management, renderer.h +// - std::string_view -> log.h +// - std::shared_ptr array management -> renderer.h +// - EnTT library +// - structured binding -> render.cpp, camera.cpp +// - std::optional -> textareasystem.cpp // OpenGL 4.5 features used: // - +// Cmake 3.16 features used: +// - Precompiled headers + // Gameplan -// v Entrypoint -// v Logging -// v Events -// v Window -// v Settings loader (json) -// v Input polling -// v OpenGL context // - GPUDriver (?) // v Renderer // v Buffers // ~ Shader // - Schene (camera, lights, environment) -// - Texture loading // - Model loading -// - Entity Component System // - Serialization // - Level format // - Tools (Tiled?) -// - Scripting (Lua) -// - Global object access can be done in 3 ways: -// - Singleton, static, extern +// - Global object access can be done in 4 ways: +// - Singleton, static class, extern, regular global // @Todo -// - Settings should contain all file paths (ex: shaders) // - RefPtr<> -// - Rename Application::get() to Application::the() for singleton +// - keycodes.h stringify helper in code.h (util/types.h, util/defines.h) +// https://github.com/SerenityOS/serenity/blob/master/Kernel/Assertions.h#L29 +// - Call delete on pointers that make the singletons, so valgrind will say "All heap blocks were freed -- no leaks are possible", in "HEAP SUMMARY" +// - TagComponent, string -> char[] +// - Move Gltf parsing and json helper to /parser directory + +// - Initialize primitive types, raw pointers are uninitialized, so need to be explicitly initialized to nullptr +// - Run clang-format on every file + +// profiling: 1:33:08 - JS bytecode VM part 7 +// $ valgrind --tool=callgrind +// $ kcachegrind callgrind.out. + +// GUI +// Framebuffer on entire screen, manage every individual pixel +// - classes: Window, Button, Label +// - event loop: select based diff --git a/src/inferno/assert.h b/src/inferno/assert.h index 1c76171..eb27b23 100644 --- a/src/inferno/assert.h +++ b/src/inferno/assert.h @@ -3,6 +3,10 @@ #include // raise #include // uint32_t +#include // fflush +#include // strlen +#include // ifstream +#include #include "inferno/core.h" #include "inferno/io/log.h" @@ -15,50 +19,98 @@ #ifdef NF_ENABLE_ASSERTS // Check if SIGTRAP is available #ifdef SIGTRAP - #define ABORT_SIGNAL SIGTRAP + #define ABORT_SIGNAL SIGTRAP // POSIX #else - #define ABORT_SIGNAL SIGABRT + #define ABORT_SIGNAL SIGABRT // C99 #endif // Non-standard function macro #ifdef GCC - #define FUNCTION_MACRO __PRETTY_FUNCTION__ + #define FUNCTION_MACRO __PRETTY_FUNCTION__ // GCC extension #elif MSVC #define FUNCTION_MACRO __FUNCSIG__ #else - #define FUNCTION_MACRO __func__ + #define FUNCTION_MACRO __func__ // C99 #endif // ##__VA_ARGS__ is a non-standard GCC extension, C++20 introduces __VA_OPT__ // https://stackoverflow.com/questions/52891546/what-does-va-args-mean - #define ASSERT(expr, ...) static_cast(expr) ? (void)0 : Inferno::__assert_fail(#expr, __FILE__, __LINE__, FUNCTION_MACRO, ##__VA_ARGS__) + #define ASSERT(expr, ...) (static_cast(expr) ? (void)0 : Inferno::__assert_fail(#expr, __FILE__, __LINE__, FUNCTION_MACRO, ##__VA_ARGS__)) #define ASSERT_NOT_REACHED() ASSERT(false) #else - #define ASSERT(expr, ...) + #define ASSERT(expr, ...) (static_cast(0)) #define ASSERT_NOT_REACHED() CRASH() #endif -#define CRASH() raise(SIGABRT) +#define CRASH() Inferno::__crash(); +// https://stackoverflow.com/questions/1440570/likely-unlikely-equivalent-for-msvc namespace Inferno { +inline void __crash() +{ + asm volatile("int $0x03"); +} + + // FIXME: Doesnt print to stderr #ifdef NF_ENABLE_ASSERTS template inline void __assert_fail(const char* assertion, const char* file, uint32_t line, const char* function, P&&... parameters) { - dangerln(false, "ASSERTION `{}' FAILED.", assertion); + (void)function; + + // Get the line that caused the error + std::ifstream source(file); + std::string content; + if (source.is_open()) { + for (uint32_t i = 0; std::getline(source, content); ++i) { + if (i == line - 1) { + break; + } + } + } + // Replace tab indentation with spaces + size_t tabs = content.find_first_not_of('\t'); + if (tabs > 0 && tabs < content.size()) { + content = std::string(tabs * 4, ' ') + content.substr(tabs); + } + // Find the assertion in the line + size_t column = content.find_first_of(assertion); + size_t assertionLength = strlen(assertion); + if (column == std::string::npos) { + column = content.find_first_not_of(' '); + assertionLength = content.length() - column; + } + + // Error message + dbgln(false, "\033[0;1m{}:{}:{}: ", file, line, column + 1); + dangerln(false, "error: "); + dbgln(false, "assertion failed"); if (sizeof...(P) > 0) { - dbg(false) << " "; - dbgln(Log::Danger, false, std::forward

(parameters)...); + dbgln(false, ": "); + dbgln(Log::None, false, std::forward

(parameters)...); } - danger() << "\n " << file << ":" << line << " in " << function; + // Code line + dbgln("\n {} | {}\033[31;1m{}\033[0m{}", line, + content.substr(0, column), // Whitespace at front + content.substr(column, assertionLength), // Error portion + content.substr(column + assertionLength)); // Rest of the line - raise(ABORT_SIGNAL); + // Arrow pointer + dbgln(" {} | {}\033[31;1m^{}\033[0m", + std::string(std::to_string(line).length(), ' '), // Line number spacing + std::string(column, ' '), // Content spacing + std::string(assertionLength - 1, '~')); // Arrow pointer + + fflush(stdout); // FIXME: stdout is buffered, strerr is not so wouldnt need this + CRASH(); } #endif } #endif // ASSERT_H + +// https://github.com/scottt/debugbreak diff --git a/src/inferno/core.h b/src/inferno/core.h index e3f7266..ac78e98 100644 --- a/src/inferno/core.h +++ b/src/inferno/core.h @@ -1,10 +1,13 @@ #ifndef CORE_H #define CORE_H -#include // std::bind +#include // std::bind, std::placeholders #define BIT(x) (1 << x) +// @Todo figure out lambda's and replace std::bind +// https://github.com/TheCherno/Hazel/pull/277 +// variadic args in lambdas were added in C++17 #define NF_BIND_EVENT(f) std::bind(&f, this, std::placeholders::_1) // Compiler diff --git a/src/inferno/event/event.h b/src/inferno/event/event.h index da76162..9af4a40 100644 --- a/src/inferno/event/event.h +++ b/src/inferno/event/event.h @@ -7,105 +7,108 @@ namespace Inferno { - enum class EventType { - None = 0, +enum class EventType { + None = 0, - WindowClose, - WindowResize, + WindowClose, + WindowResize, - KeyPress, - KeyRelease, - KeyRepeat, + KeyPress, + KeyRelease, + KeyRepeat, - MouseButtonPress, - MouseButtonRelease, - MousePosition, - MouseScroll, + MouseButtonPress, + MouseButtonRelease, + MousePosition, + MouseScroll, - JoystickConnected, - JoystickDisconnected, - }; + JoystickConnected, + JoystickDisconnected, +}; - enum EventCategory { - None = 0, - ApplicationEventCategory = BIT(0), +enum EventCategory { + None = 0, + ApplicationEventCategory = BIT(0), - InputEventCategory = BIT(1), + InputEventCategory = BIT(1), - KeyEventCategory = BIT(2), + KeyEventCategory = BIT(2), - MouseEventCategory = BIT(3), - MouseButtonEventCategory = BIT(4), + MouseEventCategory = BIT(3), + MouseButtonEventCategory = BIT(4), - JoystickEventCatergory = BIT(5), - }; + JoystickEventCatergory = BIT(5), +}; - class Event { - // EventDispatcher is allowed to access Event private/protected members - friend class EventDispatcher; +class Event { + // EventDispatcher is allowed to access Event private/protected members + friend class EventDispatcher; - public: - virtual ~Event() {} +public: + virtual ~Event() {} - virtual std::string toString() const { return getName(); } + virtual std::string toString() const { return getName(); } - inline bool inCategory(EventCategory category) - { - return getCategoryFlags() & category; - } + inline bool inCategory(EventCategory category) + { + return getCategoryFlags() & category; + } + + // ----------------------------------------- + + // Getter function templates + virtual char getCategoryFlags() const = 0; + virtual const char* getName() const = 0; + virtual EventType getType() const = 0; + +private: + bool handled = false; +}; + +class EventDispatcher { +public: + EventDispatcher(Event& e) + : m_event(e) + { + } -// ----------------------------------------- - - // Getter function templates - virtual char getCategoryFlags() const = 0; - virtual const char* getName() const = 0; - virtual EventType getType() const = 0; - - private: - bool handled = false; - }; - - class EventDispatcher { - public: - EventDispatcher(Event& e) : m_event(e) {} - - // Easily dispatch all type of Events, call with: - // dispatch(std::bind(&F, this, std::placeholders::_1)); - // T is the type of Event - // F is the function to call, signature: bool name(T& e); - template - bool dispatch(const F& function) - { - // If type is same as member variable type - if (T::getTypeStatic() == m_event.getType()) { - // Call the function - m_event.handled = function(static_cast(m_event)); - return true; - } - - return false; + // Easily dispatch all type of Events, call with: + // dispatch(std::bind(&F, this, std::placeholders::_1)); + // T is the type of Event + // F is the function to call, signature: bool name(T& e); + template + bool dispatch(const F& function) + { + // If type is same as member variable type + if (T::getTypeStatic() == m_event.getType()) { + // Call the function + m_event.handled = function(static_cast(m_event)); + return true; } - private: - Event& m_event; - }; + return false; + } + +private: + Event& m_event; +}; - // Add class type functions macro -#define EVENT_CLASS_TYPE(type) \ - virtual const char* getName() const override { return #type; } \ +// Add class type functions macro +#define EVENT_CLASS_TYPE(type) \ + virtual const char* getName() const override { return #type; } \ virtual EventType getType() const override { return getTypeStatic(); } \ static inline EventType getTypeStatic() { return EventType::type; } - // Add class catergory function macro +// Add class category function macro #define EVENT_CLASS_CATEGORY(category) \ virtual char getCategoryFlags() const override { return category; } - // Make Events easily printable - inline std::ostream& operator<<(std::ostream& os, const Event& e) - { - return os << e.toString(); - } - +// Make Events easily printable +inline std::ostream& operator<<(std::ostream& os, const Event& e) +{ + return os << e.toString(); } +} // namespace Inferno + #endif // EVENT_H diff --git a/src/inferno/io/log.h b/src/inferno/io/log.h index afaa36c..32269c4 100644 --- a/src/inferno/io/log.h +++ b/src/inferno/io/log.h @@ -152,6 +152,7 @@ namespace Inferno { // ----------------------------------------- + // clang-format off template void dbgln(const char* format, P&&... parameters) { dbgln(Log::None, true, format, std::forward

(parameters)...); } template void infoln(const char* format, P&&... parameters) { dbgln(Log::Info, true, format, std::forward

(parameters)...); } template void warnln(const char* format, P&&... parameters) { dbgln(Log::Warn, true, format, std::forward

(parameters)...); } @@ -193,6 +194,7 @@ namespace Inferno { template void dangerln(bool newline, const std::string_view& format, P&&... parameters) { dbgln(Log::Danger, newline, format.data(), std::forward

(parameters)...); } template void successln(bool newline, const std::string_view& format, P&&... parameters) { dbgln(Log::Success, newline, format.data(), std::forward

(parameters)...); } template void commentln(bool newline, const std::string_view& format, P&&... parameters) { dbgln(Log::Comment, newline, format.data(), std::forward

(parameters)...); } + // clang-format on // ----------------------------------------- @@ -214,6 +216,7 @@ namespace Inferno { } } } + // possible c++17 improvent https://riptutorial.com/cplusplus/example/3208/iterating-over-a-parameter-pack // ----------------------------------------- diff --git a/src/inferno/render/gltf.h b/src/inferno/render/gltf.h index 3101d13..32fcceb 100644 --- a/src/inferno/render/gltf.h +++ b/src/inferno/render/gltf.h @@ -10,6 +10,25 @@ #include "inferno/singleton.h" #include "inferno/util/json.h" +#define GLTF_TYPE_SCALAR 1 +#define GLTF_TYPE_VEC2 2 +#define GLTF_TYPE_VEC3 3 +#define GLTF_TYPE_VEC4 4 +#define GLTF_TYPE_MAT2 8 +#define GLTF_TYPE_MAT3 12 +#define GLTF_TYPE_MAT4 16 + +#define GLTF_COMPONENT_TYPE_BYTE 5120 +#define GLTF_COMPONENT_TYPE_UNSIGNED_BYTE 5121 +#define GLTF_COMPONENT_TYPE_SHORT 5122 +#define GLTF_COMPONENT_TYPE_UNSIGNED_SHORT 5123 +#define GLTF_COMPONENT_TYPE_INT 5124 +#define GLTF_COMPONENT_TYPE_UNSIGNED_INT 5125 +#define GLTF_COMPONENT_TYPE_FLOAT 5126 + +#define GLTF_TARGET_ARRAY_BUFFER 34962 +#define GLTF_TARGET_ELEMENT_ARRAY_BUFFER 34963 + namespace Inferno { namespace glTF { diff --git a/src/inferno/scene/scene.cpp b/src/inferno/scene/scene.cpp index d0c4798..27914ae 100644 --- a/src/inferno/scene/scene.cpp +++ b/src/inferno/scene/scene.cpp @@ -4,12 +4,14 @@ #include "inferno/component/nativescriptcomponent.h" #include "inferno/component/spritecomponent.h" #include "inferno/component/tagcomponent.h" +#include "inferno/component/textareacomponent.h" #include "inferno/scene/scene.h" #include "inferno/script/cameracontroller.h" #include "inferno/script/nativescript.h" #include "inferno/system/camerasystem.h" #include "inferno/system/rendersystem.h" #include "inferno/system/scriptsystem.h" +#include "inferno/system/textareasystem.h" #include "inferno/system/transformsystem.h" namespace Inferno { @@ -33,6 +35,9 @@ namespace Inferno { ScriptSystem::initialize(); ScriptSystem::the().setScene(this); + TextAreaSystem::initialize(); + TextAreaSystem::the().setScene(this); + // Load assets // --------------------------------- @@ -44,6 +49,9 @@ namespace Inferno { uint32_t camera = createEntity("Camera Entity"); auto& cameraTransform = getComponent(camera); + // cameraTransform.rotate.z = 0.0f; + // cameraTransform.translate.z = -1.0f; + // addComponent(camera, CameraType::Orthographic); cameraTransform.rotate.z = -1.0f; cameraTransform.translate.z = 1.0f; addComponent(camera, CameraType::Perspective); @@ -63,6 +71,10 @@ namespace Inferno { quad3Transform.translate.x = 2.2f; addComponent(quad3, glm::vec4 { 1.0f, 1.0f, 1.0f, 1.0f }, m_texture2); + uint32_t text = createEntity("Text"); + addComponent(text, "HelloWorld!", "assets/fnt/dejavu-sans", 0, 150, 3); + // addComponent(text, "@#$%^&*()qygij!", "assets/fnt/dejavu-sans-test", 0, 150, 3); + info() << "Scene initialized"; } @@ -77,6 +89,7 @@ namespace Inferno { void Scene::render() { RenderSystem::the().render(); + TextAreaSystem::the().render(); } void Scene::destroy() diff --git a/src/inferno/scene/scene.h b/src/inferno/scene/scene.h index e8e109e..d5befaf 100644 --- a/src/inferno/scene/scene.h +++ b/src/inferno/scene/scene.h @@ -82,3 +82,7 @@ namespace Inferno { } #endif // SCENE_H + +// @Todo +// - Convert registry to stack variable +// - Convert registry to scene pointer in systems diff --git a/src/inferno/script/cameracontroller.h b/src/inferno/script/cameracontroller.h index fec8806..390d2eb 100644 --- a/src/inferno/script/cameracontroller.h +++ b/src/inferno/script/cameracontroller.h @@ -1,6 +1,7 @@ #ifndef CAMERA_CONTROLLER_H #define CAMERA_CONTROLLER_H +#include "inferno/component/cameracomponent.h" #include "inferno/script/nativescript.h" #define TRANSLATE_SPEED 2.5f diff --git a/src/inferno/singleton.h b/src/inferno/singleton.h index 670b2c3..53d3fc5 100644 --- a/src/inferno/singleton.h +++ b/src/inferno/singleton.h @@ -13,20 +13,20 @@ namespace Inferno { public: static inline void initialize() { - ASSERT(!s_instance, "Singleton already exists!"); + ASSERT(!s_instance, "singleton already exists"); s_instance = new T { s {} }; } static inline void destroy() { - ASSERT(s_instance, "Singleton does not exist!"); + ASSERT(s_instance, "singleton does not exist"); delete s_instance; s_instance = nullptr; } static inline T& the() { - ASSERT(s_instance, "Singleton does not exist!"); + ASSERT(s_instance, "singleton does not exist"); return *s_instance; }