/* * Copyright (C) 2022 Riyyi * * SPDX-License-Identifier: MIT */ #include "inferno.h" #include "inferno/entrypoint.h" class Game final : public Inferno::Application { public: Game(); ~Game(); void update() override; void render() override; }; Inferno::Application* Inferno::createApplication(int argc, char* argv[]);