# ------------------------------------------ # User config between these lines # Set engine name set(ENGINE "inferno") if (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR) set(INFERNO_STANDALONE TRUE) endif() # Options option(BUILD_SHARED_LIBS "Build shared libraries" OFF) option(INFERNO_BUILD_EXAMPLES "Build the Inferno example programs" ${INFERNO_STANDALONE}) # ------------------------------------------ cmake_minimum_required(VERSION 3.16 FATAL_ERROR) project(${ENGINE} CXX C) # ------------------------------------------ # Setup C++ compiler set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) # Compiler flags used for all build types set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic") # -Wall = All warnings about contructions that are easily avoidable # -Wextra = Extra warning flags not covered by -Wall # -Wpedantic = Warnings for compiler extensions not part of the standard # Set default build type if not specified set(DEFAULT_BUILD_TYPE Release) if(EXISTS ${CMAKE_SOURCE_DIR}/.git) set(DEFAULT_BUILD_TYPE Debug) endif() if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE ${DEFAULT_BUILD_TYPE}) endif() # Set build type specific compiler flags message("--- ${CMAKE_BUILD_TYPE} ---") if(${CMAKE_BUILD_TYPE} STREQUAL Debug) set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Og -g -pg") # -Og = Optimizations that do not interfere with debugging # -g = Produce debugging information in OS's native format # -pg = Generate profile information for analysis with gprof # $ gprof gmon.out > profile-data.txt elseif(${CMAKE_BUILD_TYPE} STREQUAL Release) set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3") # -O3 = Optimizations that increase compilation time and performance endif() set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # ------------------------------------------ # Engine target # GLFW options set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE) set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE) set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) # Add GLFW target to project add_subdirectory(${ENGINE}/vendor/glfw) # Define engine source files file(GLOB_RECURSE GLAD "${ENGINE}/vendor/glad/*.c") file(GLOB LUA "${ENGINE}/vendor/lua/lua/*.c") list(REMOVE_ITEM LUA "${CMAKE_SOURCE_DIR}/${ENGINE}/vendor/lua/lua/onelua.c") # Do not compile single file variant list(REMOVE_ITEM LUA "${CMAKE_SOURCE_DIR}/${ENGINE}/vendor/lua/lua/ltests.c") # Do not compile internal debugging list(REMOVE_ITEM LUA "${CMAKE_SOURCE_DIR}/${ENGINE}/vendor/lua/lua/lua.c") # Do not compile interpreter file(GLOB_RECURSE ENGINE_SOURCES "${ENGINE}/src/${ENGINE}/*.cpp") set(ENGINE_SOURCES ${GLAD} ${LUA} ${ENGINE_SOURCES}) add_library(${ENGINE} ${ENGINE_SOURCES}) target_include_directories(${ENGINE} PRIVATE "${ENGINE}/src" "${ENGINE}/vendor/entt/src" "${ENGINE}/vendor/glad/include" "${ENGINE}/vendor/glfw/include" "${ENGINE}/vendor/glm" "${ENGINE}/vendor/json/include" "${ENGINE}/vendor/lua" "${ENGINE}/vendor/sol2/include" "${ENGINE}/vendor/stb") target_link_libraries(${ENGINE} glfw) # ------------------------------------------ target_precompile_headers(${ENGINE} PRIVATE "$<$:>" "$<$:>" "$<$:>" "$<$:>" "$<$:>" "$<$:>" "$<$:>" "$<$:>" "$<$:>" "$<$:>" "$<$:>" "$<$:>" "$<$:>" "$<$:>" "$<$:>" ) # ------------------------------------------ # Examples target if (INFERNO_BUILD_EXAMPLES) # Add examples target to project add_subdirectory("${CMAKE_SOURCE_DIR}/example") endif()