Inferno Game Engine
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#!/bin/sh
# Manage pre-commit hooks in .git/hooks
# Depends: -
# ------------------------------------------
scriptName="$(basename "$0")"
b="$(tput bold)"
u="$(tput smul)"
red="$(tput setf 4)"
n="$(tput sgr0)"
help() {
cat << EOF
${b}NAME${n}
${scriptName} - manage pre-commit hooks
${b}SYNOPSIS${n}
${b}${scriptName}${n} ${u}COMMAND${n}
${b}COMMANDS${n}
${b}install${n}
Install all pre-commit hooks.
${b}remove${n}
Remove all pre-commit hooks.
EOF
}
# Exit if no option is provided
[ "$#" -eq 0 ] && help && exit 1
if [ ! -d ".git" ]; then
echo "${b}${red}Error:${n} please run this script from the project root." >&2
exit 1
fi
currentDir="$(pwd -P)"
# Get the path from the project root to the script
subDir="$(dirname -- "$0")"
# Get the full path to this script while handling spaces and symlinks correctly
scriptPath="$(cd -P -- "$subDir" && pwd -P)"
cd "$scriptPath/.." || exit 1
hooks="
lint-ci.sh
"
install() {
echo "Installing pre-commit hooks"
preCommit="$currentDir/.git/hooks/pre-commit"
if ! test -f "$preCommit"; then
touch "$preCommit"
chmod +x "$preCommit"
echo "#!/bin/sh" > "$preCommit"
fi
for hook in $hooks; do
sed -Ei "/$hook/d" "$preCommit"
sed -Ei "\$ a $subDir/$hook" "$preCommit"
done
}
remove() {
echo "Removing pre-commit hooks"
preCommit=".git/hooks/pre-commit"
for hook in $hooks; do
sed -Ei "/$hook/d" "$preCommit"
done
}
# Command handling
shift $((OPTIND - 1))
case "$1" in
install | remove)
"$1"
;;
*)
echo "$scriptName: invalid command '$1'"
echo "Try '$scriptName -h' for more information."
exit 1
;;
esac