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Inferno Game Engine
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325 Commits
1 Branch
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2.6 MiB
C++ 88.6%
GLSL 5%
JavaScript 2.2%
Lua 2.1%
CMake 2%
Other 0.2%
 
 
 
 
 
 
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inferno/assets/glsl
History
Riyyi dcf2a85208
Asset+Component+Render: Render quads in the world as 3D objects
10 months ago
..
batch-2d.frag Asset+Component+Render: Render quads in the world as 3D objects 10 months ago
batch-2d.vert Asset+Component+Render: Render quads in the world as 3D objects 10 months ago
batch-3d.frag Asset+Component+Render: Render quads in the world as 3D objects 10 months ago
batch-3d.vert Asset+Component+Render: Render quads in the world as 3D objects 10 months ago
batch-cubemap.frag Render: Add support for int/double shader attributes 10 months ago
batch-cubemap.vert Render: Add support for int/double shader attributes 10 months ago
batch-font.frag Render: Add support for int/double shader attributes 10 months ago
batch-font.vert Render: Add support for int/double shader attributes 10 months ago
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