Inferno Game Engine
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Riyyi 17e3a8a5eb CMake: Copy assets to the build directory automatically 2 years ago
assets Component: Add ability to load TextAreaComponent from JSON 2 years ago
cmake CMake: Copy assets to the build directory automatically 2 years ago
example CMake: Copy assets to the build directory automatically 2 years ago
script Everywhere: Update work in progress 2 years ago
src Engine: Make event handle functions virtual 2 years ago
vendor Meta: Remove nlohmann/json dependency 2 years ago
.clang-format Meta: Bump C++ version to 20 in .clang-format 2 years ago
.gitignore Add clangd .cache to .gitignore 4 years ago
.gitmodules Meta: Remove nlohmann/json dependency 2 years ago
CMakeLists.txt CMake: Copy assets to the build directory automatically 2 years ago
LICENSE Release source under MIT license 4 years ago
README.org Meta: Remove nlohmann/json dependency 2 years ago
compile_commands.json Add needed LSP requirements 5 years ago
launch.json Add debugging configuration 4 years ago

README.org

Inferno

Inferno game engine project.

Download

Clone

  $ git clone https://gitlab.com/riyyi/inferno
  $ cd inferno
  $ git submodule init
  $ git submodule update

Or

  $ git clone --recursive https://gitlab.com/riyyi/inferno

Update

  $ git pull
  $ git submodule update --recursive

Build instructions

  $ mkdir build
  $ cd build
  $ cmake .. && make

Libraries