Inferno Game Engine
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Riyyi 2793956be4 Render+Asset: De-duplicate different manager classes into one for assets 8 months ago
assets Engine: Implement skybox 12 months ago
cmake CMake: Copy assets to the build directory automatically 2 years ago
example Script+System: Allow native scripts from projects, decoupled from engine 1 year ago
src Render+Asset: De-duplicate different manager classes into one for assets 8 months ago
vendor Render+Asset: De-duplicate different manager classes into one for assets 8 months ago
.clang-format Meta: Bump C++ version to 20 in .clang-format 2 years ago
.gitignore Add clangd .cache to .gitignore 4 years ago
.gitmodules Meta: Assets in separate CMakeLists.txt 1 year ago
CMakeLists.txt Meta: Assets in separate CMakeLists.txt 1 year ago
LICENSE Release source under MIT license 4 years ago
README.org Component+Scene+System: Implement parent-child transform components 12 months ago
compile_commands.json Add needed LSP requirements 5 years ago
launch.json Meta: Update debugging path to example executable 2 years ago

README.org

Inferno

Inferno game engine project.

Download

Clone

$ git clone https://github.com/riyyi/inferno
$ cd inferno
$ git submodule update --init --recursive

Or

$ git clone --recursive https://github.com/riyyi/inferno

Update

$ git pull
$ git submodule update --recursive

Build instructions

$ mkdir build
$ cd build
$ cmake .. && make

Libraries