Inferno Game Engine
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#!/bin/sh
# Run clang-format across the codebase
# Depends: clang-format, git
# ------------------------------------------
# Get the full path to this script while handling spaces and symlinks correctly
scriptPath="$(cd -P -- "$(dirname -- "$0")" && pwd -P)"
cd "$scriptPath/.." || exit 1
formatter=false
if command -v clang-format-11 >/dev/null 2>&1; then
formatter="clang-format-11"
elif command -v clang-format >/dev/null 2>&1; then
formatter="clang-format"
if ! "$formatter" --version | awk '{ if (substr($NF, 1, index($NF, ".") - 1) < 11) exit 1; }'; then
echo "You are using '$("${CLANG_FORMAT}" --version)', which appears to not be clang-format 11 or later."
exit 1
fi
else
echo "clang-format-11 is not available, but C++ files need linting!"
echo "Either skip this script, or install clang-format-11."
exit 1
fi
files=$(git ls-files -- '*.cpp' '*.h' ':!:inferno/vendor')
if [ -z "$files" ]; then
echo "No .cpp or .h files to check."
exit
fi
# shellcheck disable=SC2086
"$formatter" --style=file -i $files