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22 lines
459 B
22 lines
459 B
#ifndef LUA_SCRIPT_COMPONENT_H |
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#define LUA_SCRIPT_COMPONENT_H |
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#include <string> // std::string |
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#include <utility> // std::move |
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namespace Inferno { |
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class LuaScript; |
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struct LuaScriptComponent { |
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LuaScript* instance { nullptr }; |
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std::string path; |
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// Dont allow manually setting instance during construction |
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LuaScriptComponent() {} |
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LuaScriptComponent(const std::string& path) |
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: path(std::move(path)) {} |
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}; |
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} |
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#endif // LUA_SCRIPT_COMPONENT_H
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