Inferno Game Engine
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32 lines
467 B

LuaScript = {
camera = nil,
initialize = function(self)
--
end,
destroy = function(self)
--
end,
update = function(self, deltaTime)
self.camera = GetComponent("CameraComponent")
LuaScript:updateOrthographic(deltaTime)
LuaScript:updatePerspective(deltaTime)
local tmp = self.camera.fov
self.camera.fov = 30.0
--
end,
updateOrthographic = function(self, deltaTime)
--
end,
updatePerspective = function(self, deltaTime)
--
end,
}