Inferno Game Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

49 lines
1.8 KiB

# GLFW options
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
# Add GLFW target to project
add_subdirectory(vendor/glfw)
# Define engine source files
file(GLOB_RECURSE GLAD "vendor/glad/*.c")
file(GLOB LUA "vendor/lua/lua/*.c")
list(REMOVE_ITEM LUA "${CMAKE_CURRENT_SOURCE_DIR}/vendor/lua/lua/onelua.c") # Do not compile single file variant
list(REMOVE_ITEM LUA "${CMAKE_CURRENT_SOURCE_DIR}/vendor/lua/lua/ltests.c") # Do not compile internal debugging
list(REMOVE_ITEM LUA "${CMAKE_CURRENT_SOURCE_DIR}/vendor/lua/lua/lua.c") # Do not compile interpreter
file(GLOB_RECURSE ENGINE_SOURCES "src/*.cpp")
set(ENGINE_SOURCES ${GLAD} ${LUA} ${ENGINE_SOURCES})
add_library(${ENGINE} ${ENGINE_SOURCES})
target_include_directories(${ENGINE} PRIVATE
"src"
"vendor/entt/src"
"vendor/glad/include"
"vendor/glfw/include"
"vendor/glm"
"vendor/json/include"
"vendor/lua"
"vendor/sol2/include"
"vendor/stb")
target_link_libraries(${ENGINE} glfw)
# ------------------------------------------
target_precompile_headers(${ENGINE} PRIVATE
"$<$<COMPILE_LANGUAGE:CXX>:<algorithm$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<array$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<csignal$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<cstddef$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<cstdint$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<functional$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<iostream$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<memory$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<ostream$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<sstream$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<string$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<string_view$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<unordered_map$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<utility$<ANGLE-R>>"
"$<$<COMPILE_LANGUAGE:CXX>:<vector$<ANGLE-R>>"
)