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riyyi/inferno
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b9043dbb4b62cdf72c3ac783e0140c33b57ec2a8
inferno/assets/glsl
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History
Riyyi b9043dbb4b Render: Add and implement shader storage buffer (SSBO)
2024-08-24 20:14:06 +02:00
..
batch-2d.frag
Asset+Component+Render: Render quads in the world as 3D objects
2024-08-11 22:06:55 +02:00
batch-2d.vert
Asset+Component+Render: Render quads in the world as 3D objects
2024-08-11 22:06:55 +02:00
batch-3d.frag
Everywhere: Work towards lighting support
2024-08-19 17:56:57 +02:00
batch-3d.vert
Everywhere: Work towards lighting support
2024-08-19 17:56:57 +02:00
batch-cubemap.frag
Render: Add support for int/double shader attributes
2024-08-07 21:52:13 +02:00
batch-cubemap.vert
Everywhere: Work towards lighting support
2024-08-19 17:56:57 +02:00
batch-font.frag
Render: Add support for int/double shader attributes
2024-08-07 21:52:13 +02:00
batch-font.vert
Render: Add support for int/double shader attributes
2024-08-07 21:52:13 +02:00
lightsource.frag
Everywhere: Work towards lighting support
2024-08-19 17:56:57 +02:00
lightsource.vert
Everywhere: Work towards lighting support
2024-08-19 17:56:57 +02:00
post-process.frag
Render: Add and implement shader storage buffer (SSBO)
2024-08-24 20:14:06 +02:00
post-process.vert
Everywhere: Work towards lighting support
2024-08-19 17:56:57 +02:00
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