Make a Lisp
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/*
* Copyright (C) 2023 Riyyi
*
* SPDX-License-Identifier: MIT
*/
#include <span> // std::span
#include "ast.h"
#include "environment.h"
#include "eval.h"
#include "ruc/meta/assert.h"
#include "types.h"
namespace blaze {
Eval::Eval(ASTNodePtr ast, Environment* env)
: m_ast(ast)
, m_env(env)
{
}
void Eval::eval()
{
m_ast = evalImpl(m_ast, m_env);
}
ASTNodePtr Eval::evalImpl(ASTNodePtr ast, Environment* env)
{
if (!is<List>(ast.get())) {
return evalAst(ast, env);
}
if (static_cast<List*>(ast.get())->empty()) {
return ast;
}
return apply(static_pointer_cast<List>(evalAst(ast, env)));
}
ASTNodePtr Eval::evalAst(ASTNodePtr ast, Environment* env)
{
ASTNode* ast_raw_ptr = ast.get();
if (is<Symbol>(ast_raw_ptr)) {
auto result = env->lookup(static_pointer_cast<Symbol>(ast)->symbol());
if (!result) {
// TODO: Maybe add backlink to parent nodes?
if (is<List>(m_ast)) {
Error::the().addError(format("symbol's function definition is void: {}", ast_raw_ptr));
}
else {
Error::the().addError(format("symbol's value as variable is void: {}", ast_raw_ptr));
}
}
return result;
}
else if (is<List>(ast_raw_ptr)) {
auto result = makePtr<List>();
auto nodes = static_pointer_cast<List>(ast)->nodes();
for (auto node : nodes) {
result->addNode(evalImpl(node, env));
}
return result;
}
else if (is<Vector>(ast_raw_ptr)) {
auto result = makePtr<Vector>();
auto nodes = static_pointer_cast<Vector>(ast)->nodes();
for (auto node : nodes) {
result->addNode(evalImpl(node, env));
}
return result;
}
else if (is<HashMap>(ast_raw_ptr)) {
auto result = makePtr<HashMap>();
auto elements = static_pointer_cast<HashMap>(ast)->elements();
for (auto& element : elements) {
result->addElement(element.first, evalImpl(element.second, env));
}
return result;
}
return ast;
}
ASTNodePtr Eval::apply(std::shared_ptr<List> evaluated_list)
{
auto nodes = evaluated_list->nodes();
if (!is<Function>(nodes[0].get())) {
Error::the().addError(format("invalid function: {}", nodes[0]));
return nullptr;
}
// car
auto lambda = static_pointer_cast<Function>(nodes[0])->lambda();
// cdr
std::span<ASTNodePtr> span { nodes.data() + 1, nodes.size() - 1 };
return lambda(span);
}
} // namespace blaze