Util: Remove debugging printf() statements
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@@ -33,9 +33,6 @@ Parser::~Parser()
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Value Parser::parse()
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{
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printf("---------\n");
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printf("Parsing:\n");
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Value result;
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Token token;
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@@ -320,15 +317,12 @@ Value Parser::getArray()
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token = peek();
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if (token.type == Token::Type::Literal) {
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printf("Adding literal to array.. v:{%s}, t:{%d}\n", token.symbol.c_str(), (int)token.type);
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array.emplace_back(getLiteral());
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}
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else if (token.type == Token::Type::Number) {
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printf("Adding number to array.. v:{%s}, t:{%d} -> %f\n", token.symbol.c_str(), (int)token.type, std::stod(token.symbol));
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array.emplace_back(getNumber());
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}
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else if (token.type == Token::Type::String) {
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printf("Adding string to array.. v:{%s}, t:{%d}\n", token.symbol.c_str(), (int)token.type);
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array.emplace_back(getString());
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}
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else if (token.type == Token::Type::BracketOpen) {
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@@ -424,17 +418,12 @@ Value Parser::getObject()
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// Add member (name:value pair) to object
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token = peek();
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if (token.type == Token::Type::Literal) {
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printf("Adding literal to object.. k:{%s}, v:{%s}, t:{%d}\n", name.c_str(), token.symbol.c_str(), (int)token.type);
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object[name] = getLiteral();
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}
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else if (token.type == Token::Type::Number) {
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printf("Adding number to object.. k:{%s}, v:{%s}, t:{%d} -> %f\n", name.c_str(), token.symbol.c_str(), (int)token.type, std::stod(token.symbol));
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object[name] = getNumber();
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}
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else if (token.type == Token::Type::String) {
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#ifdef JSON_DEBUG
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printf("Adding string to object.. k:{%s}, v:{%s}, t:{%d}\n", name.c_str(), token.symbol.c_str(), (int)token.type);
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#endif
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object[name] = getString();
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}
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else if (token.type == Token::Type::BracketOpen) {
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