Manager: Remove non-related parameter from callback
This commit is contained in:
+5
-6
@@ -93,7 +93,8 @@ void Dotfile::list(const std::vector<std::string>& targets)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
forEachDotfile(targets, [](std::filesystem::directory_entry path, size_t, size_t workingDirectory) {
|
size_t workingDirectory = s_workingDirectory.string().size();
|
||||||
|
forEachDotfile(targets, [&workingDirectory](std::filesystem::directory_entry path, size_t) {
|
||||||
printf("%s\n", path.path().c_str() + workingDirectory + 1);
|
printf("%s\n", path.path().c_str() + workingDirectory + 1);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -105,7 +106,7 @@ void Dotfile::pull(const std::vector<std::string>& targets)
|
|||||||
std::vector<size_t> systemFiles;
|
std::vector<size_t> systemFiles;
|
||||||
|
|
||||||
// Separate home and system targets
|
// Separate home and system targets
|
||||||
forEachDotfile(targets, [&](const std::filesystem::directory_entry& path, size_t index, size_t) {
|
forEachDotfile(targets, [&](const std::filesystem::directory_entry& path, size_t index) {
|
||||||
dotfiles.push_back(path.path().string());
|
dotfiles.push_back(path.path().string());
|
||||||
if (isSystemTarget(path.path().string())) {
|
if (isSystemTarget(path.path().string())) {
|
||||||
systemFiles.push_back(index);
|
systemFiles.push_back(index);
|
||||||
@@ -208,10 +209,8 @@ void Dotfile::sync(const std::vector<std::string>& paths, const std::vector<size
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Dotfile::forEachDotfile(const std::vector<std::string>& targets, const std::function<void(const std::filesystem::directory_entry&, size_t, size_t)>& callback)
|
void Dotfile::forEachDotfile(const std::vector<std::string>& targets, const std::function<void(const std::filesystem::directory_entry&, size_t)>& callback)
|
||||||
{
|
{
|
||||||
size_t workingDirectory = s_workingDirectory.string().size();
|
|
||||||
|
|
||||||
size_t index = 0;
|
size_t index = 0;
|
||||||
for (const auto& path : std::filesystem::recursive_directory_iterator { s_workingDirectory }) {
|
for (const auto& path : std::filesystem::recursive_directory_iterator { s_workingDirectory }) {
|
||||||
if (path.is_directory() || filter(path)) {
|
if (path.is_directory() || filter(path)) {
|
||||||
@@ -220,7 +219,7 @@ void Dotfile::forEachDotfile(const std::vector<std::string>& targets, const std:
|
|||||||
if (!targets.empty() && !include(path.path().string(), targets)) {
|
if (!targets.empty() && !include(path.path().string(), targets)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
callback(path, index++, workingDirectory);
|
callback(path, index++);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -43,7 +43,7 @@ private:
|
|||||||
void sync(const std::vector<std::string>& paths, const std::vector<size_t>& homeIndices, const std::vector<size_t>& systemIndices,
|
void sync(const std::vector<std::string>& paths, const std::vector<size_t>& homeIndices, const std::vector<size_t>& systemIndices,
|
||||||
const std::function<void(std::string*, const std::string&, const std::string&)>& generateHomePaths,
|
const std::function<void(std::string*, const std::string&, const std::string&)>& generateHomePaths,
|
||||||
const std::function<void(std::string*, const std::string&)>& generateSystemPaths);
|
const std::function<void(std::string*, const std::string&)>& generateSystemPaths);
|
||||||
void forEachDotfile(const std::vector<std::string>& targets, const std::function<void(const std::filesystem::directory_entry&, size_t, size_t)>& callback);
|
void forEachDotfile(const std::vector<std::string>& targets, const std::function<void(const std::filesystem::directory_entry&, size_t)>& callback);
|
||||||
bool filter(const std::filesystem::path& path);
|
bool filter(const std::filesystem::path& path);
|
||||||
bool include(const std::filesystem::path& path, const std::vector<std::string>& targets);
|
bool include(const std::filesystem::path& path, const std::vector<std::string>& targets);
|
||||||
bool isSystemTarget(const std::string& target);
|
bool isSystemTarget(const std::string& target);
|
||||||
|
|||||||
Reference in New Issue
Block a user