OpenGL Test
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# User config between these lines
# ------------------------------------------
# Set project name
set(NAME "final")
# ------------------------------------------
cmake_minimum_required(VERSION 3.1)
# Check if the build should include debugging symbols
option(DEBUG "" ON)
if(NOT DEBUG)
# cmake -DDEBUG=off .. && make
message("--- Release ---")
set(CMAKE_BUILD_TYPE "Release")
# -O3 = Optimizations that increase compilation time and performance
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3")
else()
# cmake -DDEBUG=on .. && make
message("--- Debug ---")
set(CMAKE_BUILD_TYPE "Debug")
# -Og = Optimizations that do not interfere with debugging
# -Wall = All warnings about contructions that are easily avoidable
# -Wextra = Extra warning flags not covered by -Wall
# -pg = Generate profile information for analysis with gprof
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Og -Wall -Wextra -pg")
# gprof final gmon.out > profile-data.txt
endif()
project(${NAME})
set(CMAKE_CXX_STANDARD 14)
# Include all headers
include_directories(
"deps/glfw/include"
"deps/glad/include"
"deps/glm"
"deps/stb"
"deps/freetype/include"
"include"
)
# Add source files
file(GLOB_RECURSE GLAD "deps/glad/*.c")
file(GLOB_RECURSE SOURCE "src/*.cpp")
set(SOURCES ${GLAD} ${SOURCE})
# GLFW
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
# Add GLFW target to project
add_subdirectory(deps/glfw)
# Add FreeType target to project
add_subdirectory(deps/freetype)
add_executable(${NAME} ${SOURCES})
target_link_libraries(${NAME} glfw freetype)