Initial commit
This commit is contained in:
@@ -0,0 +1,39 @@
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# -*- yaml -*-
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---
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BasedOnStyle: WebKit
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IndentWidth: 4
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---
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Language: Cpp
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AlignAfterOpenBracket: Align
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AlignEscapedNewlines: Left
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AlignOperands: Align
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AlignTrailingComments: true
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||||
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AllowAllArgumentsOnNextLine: false
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AllowAllConstructorInitializersOnNextLine: true
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AllowAllParametersOfDeclarationOnNextLine: false
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AllowShortLambdasOnASingleLine: All
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AlwaysBreakTemplateDeclarations: Yes
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IndentPPDirectives: BeforeHash
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||||
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||||
BraceWrapping:
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AfterEnum: false
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AfterFunction: true
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||||
BeforeCatch: true
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BeforeElse: true
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BeforeLambdaBody: false
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SplitEmptyRecord: false
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BreakBeforeBraces: Custom
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BreakInheritanceList: BeforeComma
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SpaceAfterTemplateKeyword: false
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SpaceInEmptyBlock: false
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NamespaceIndentation: None
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FixNamespaceComments: true
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Standard: c++20
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TabWidth: 4
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UseTab: AlignWithSpaces
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...
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+17
@@ -0,0 +1,17 @@
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* Powerbutton
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** Init
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platformio init --board esp32-c3-devkitm-1
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** Build
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platformio run
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** Upload
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platformio run --target upload
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** Console
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platformio device monitor
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@@ -0,0 +1,3 @@
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.pio
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src/secrets.h
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@@ -0,0 +1,37 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
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||||
by including it, with the C preprocessing directive `#include'.
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||||
```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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||||
}
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||||
```
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||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the convention is to give header files names that end with `.h'.
|
||||
|
||||
Read more about using header files in official GCC documentation:
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||||
|
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* Include Syntax
|
||||
* Include Operation
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||||
* Once-Only Headers
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||||
* Computed Includes
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||||
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||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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@@ -0,0 +1,46 @@
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into the executable file.
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The source code of each library should be placed in a separate directory
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("lib/your_library_name/[Code]").
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For example, see the structure of the following example libraries `Foo` and `Bar`:
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|
||||
|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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Example contents of `src/main.c` using Foo and Bar:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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||||
The PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries by scanning project source files.
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||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
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@@ -0,0 +1,27 @@
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:esp32-c3-devkitm-1]
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platform = espressif32
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board = esp32-c3-devkitm-1
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board_build.mcu = esp32c3
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framework = arduino
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build_flags =
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-DARDUINO_USB_CDC_ON_BOOT=1
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-DARDUINO_USB_MODE=1
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-DARDUINO_TINYUSB=1
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-DCORE_DEBUG_LEVEL=5 ; set the debug level (0-5, with 5 being the most verbose)
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lib_deps =
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monitor_filters =
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esp32_exception_decoder
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time ; add timestamp with milliseconds for each new line
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@@ -0,0 +1,66 @@
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#include <Arduino.h>
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#include <WiFi.h>
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#include <WiFiClient.h>
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#include "secrets.h"
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// Default IP address = 192.168.4.1
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#define HOST "192.168.4.1"
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#define PORT 1234
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void setup()
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{
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Serial.begin(9600);
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Serial.setDebugOutput(true);
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pinMode(2, OUTPUT);
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// Wait for a USB connection to be established
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while (!Serial)
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(void)0;
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delay(1000);
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Serial.println("Client booted!");
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// Connect to button server
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WiFi.begin(SSID, PASSWORD);
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Serial.print("Connecting");
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while (WiFi.status() != WL_CONNECTED) {
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delay(500);
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Serial.print(".");
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}
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Serial.println("\nConnected to AP");
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}
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void loop()
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{
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digitalWrite(2, HIGH);
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delay(500);
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digitalWrite(2, LOW);
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delay(500);
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Serial.println("ESP32 loopy!");
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WiFiClient client;
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if (client.connect(HOST, PORT)) {
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client.print("button_pressed\n");
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Serial.println("Sent button press");
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while (client.connected()) {
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if (client.available()) {
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// Wait for acknowledgment from the receiver
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String response = client.readStringUntil('\n');
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if (response == "ACK") {
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Serial.println("Received ACK");
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break;
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}
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}
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}
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delay(2000);
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client.stop();
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}
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else {
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Serial.println("Connection failed");
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}
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}
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@@ -0,0 +1,4 @@
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#pragma once
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#define SSID "EXAMPLE"
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#define PASSWORD "12345678"
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@@ -0,0 +1,11 @@
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||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PlatformIO Unit Testing:
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||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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@@ -0,0 +1,33 @@
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.PHONY: server server-log server-run client client-log client-run
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server:
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@-cd server ; \
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platformio run --target upload ; \
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cd ..
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server-log:
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@-cd server ; \
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platformio device monitor ; \
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cd ..
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server-run:
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@-cd server ; \
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platformio run --target upload ; \
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platformio device monitor ; \
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cd ..
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client:
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@-cd client ; \
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platformio run --target upload ; \
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cd ..
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client-log:
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@-cd client ; \
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platformio device monitor ; \
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cd ..
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client-run:
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@-cd client ; \
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platformio run --target upload ; \
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platformio device monitor ; \
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cd ..
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@@ -0,0 +1,3 @@
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.pio
|
||||
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||||
src/secrets.h
|
||||
@@ -0,0 +1,37 @@
|
||||
|
||||
This directory is intended for project header files.
|
||||
|
||||
A header file is a file containing C declarations and macro definitions
|
||||
to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
|
||||
by including it, with the C preprocessing directive `#include'.
|
||||
|
||||
```src/main.c
|
||||
|
||||
#include "header.h"
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the convention is to give header files names that end with `.h'.
|
||||
|
||||
Read more about using header files in official GCC documentation:
|
||||
|
||||
* Include Syntax
|
||||
* Include Operation
|
||||
* Once-Only Headers
|
||||
* Computed Includes
|
||||
|
||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
||||
@@ -0,0 +1,46 @@
|
||||
|
||||
This directory is intended for project specific (private) libraries.
|
||||
PlatformIO will compile them to static libraries and link into the executable file.
|
||||
|
||||
The source code of each library should be placed in a separate directory
|
||||
("lib/your_library_name/[Code]").
|
||||
|
||||
For example, see the structure of the following example libraries `Foo` and `Bar`:
|
||||
|
||||
|--lib
|
||||
| |
|
||||
| |--Bar
|
||||
| | |--docs
|
||||
| | |--examples
|
||||
| | |--src
|
||||
| | |- Bar.c
|
||||
| | |- Bar.h
|
||||
| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||
| |
|
||||
| |--Foo
|
||||
| | |- Foo.c
|
||||
| | |- Foo.h
|
||||
| |
|
||||
| |- README --> THIS FILE
|
||||
|
|
||||
|- platformio.ini
|
||||
|--src
|
||||
|- main.c
|
||||
|
||||
Example contents of `src/main.c` using Foo and Bar:
|
||||
```
|
||||
#include <Foo.h>
|
||||
#include <Bar.h>
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
The PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries by scanning project source files.
|
||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
||||
@@ -0,0 +1,27 @@
|
||||
; PlatformIO Project Configuration File
|
||||
;
|
||||
; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
||||
; Advanced options: extra scripting
|
||||
;
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
|
||||
[env:esp32-c3-devkitm-1]
|
||||
platform = espressif32
|
||||
board = esp32-c3-devkitm-1
|
||||
board_build.mcu = esp32c3
|
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framework = arduino
|
||||
|
||||
build_flags =
|
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-DARDUINO_USB_CDC_ON_BOOT=1
|
||||
-DARDUINO_USB_MODE=1
|
||||
-DARDUINO_TINYUSB=1
|
||||
-DCORE_DEBUG_LEVEL=5 ; set the debug level (0-5, with 5 being the most verbose)
|
||||
|
||||
lib_deps =
|
||||
|
||||
monitor_filters =
|
||||
esp32_exception_decoder
|
||||
time ; add timestamp with milliseconds for each new line
|
||||
@@ -0,0 +1,74 @@
|
||||
#include <Arduino.h>
|
||||
#include <WiFi.h>
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||||
#include <WiFiClient.h>
|
||||
#include <WiFiServer.h>
|
||||
|
||||
#include "secrets.h"
|
||||
|
||||
// Default IP address = 192.168.4.1
|
||||
|
||||
#define PORT 1234
|
||||
#define CHANNEL 11
|
||||
#define HIDDEN true
|
||||
#define MAX_CONNECTION 1
|
||||
|
||||
WiFiServer server(PORT);
|
||||
|
||||
void setup()
|
||||
{
|
||||
Serial.begin(9600);
|
||||
Serial.setDebugOutput(true);
|
||||
|
||||
pinMode(2, OUTPUT);
|
||||
|
||||
// Wait for a USB connection to be established
|
||||
while (!Serial)
|
||||
(void)0;
|
||||
delay(3000);
|
||||
Serial.println("Server booted!");
|
||||
|
||||
// Start button server
|
||||
WiFi.softAP(SSID, PASSWORD, CHANNEL, HIDDEN, MAX_CONNECTION);
|
||||
Serial.println("AP Started");
|
||||
server.begin();
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
digitalWrite(2, HIGH);
|
||||
delay(500);
|
||||
digitalWrite(2, LOW);
|
||||
delay(500);
|
||||
|
||||
Serial.println("ESP32 loopy!");
|
||||
|
||||
// -------------------------------------
|
||||
|
||||
WiFiClient client = server.available();
|
||||
if (client) {
|
||||
Serial.println("Client connected");
|
||||
|
||||
// unsigned long start = 0;
|
||||
while (client.connected()) {
|
||||
if (client.available()) {
|
||||
String msg = client.readStringUntil('\n');
|
||||
Serial.print("Received: ");
|
||||
Serial.println(msg);
|
||||
|
||||
// Do something with the message, like toggling an LED
|
||||
|
||||
client.print("ACK\n");
|
||||
Serial.println("Sent ACK");
|
||||
// start = millis();
|
||||
}
|
||||
|
||||
// // Kill lingering connections
|
||||
// if (start != 0 && millis() - start < 1000) {
|
||||
// Serial.println("Client kill..");
|
||||
// break;
|
||||
// }
|
||||
}
|
||||
client.stop();
|
||||
Serial.println("Client disconnected");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
#pragma once
|
||||
|
||||
#define SSID "EXAMPLE"
|
||||
#define PASSWORD "12345678"
|
||||
@@ -0,0 +1,11 @@
|
||||
|
||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PlatformIO Unit Testing:
|
||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
||||
Reference in New Issue
Block a user