Simple 2D RPG made in C++ and SFML
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#ifndef MAPLOAD_H
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#define MAPLOAD_H
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#include <iostream>
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#include <fstream>
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#include <algorithm>
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#include <rapidjson/document.h>
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#include "map.h"
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class MapLoad
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{
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public:
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MapLoad(Map *map, std::string mapName, int update = 0);
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void GetFile(std::string *content, std::string mapName);
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void Parser(std::string *content, rapidjson::Document *document);
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void LoadLayer(const rapidjson::Document &document, Map *map);
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void LoadTileSet(const rapidjson::Document& document, Map *map);
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void LoadMap(const rapidjson::Document& document, Map *map);
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~MapLoad();
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};
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#endif // MAPLOAD_H
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