CONFIG += console CONFIG += c++11 CONFIG -= app_bundle CONFIG -= qt include(deployment.pri) qtcAddDeployment() LIBS += -L"$$PWD/include" LIBS += -L"$$PWD/include/SFML/lib" CONFIG(release, debug|release): LIBS += -lsfml-audio -lsfml-graphics -lsfml-main -lsfml-network -lsfml-window -lsfml-system CONFIG(debug, debug|release): LIBS += -lsfml-audio-d -lsfml-graphics-d -lsfml-main-d -lsfml-network-d -lsfml-window-d -lsfml-system-d INCLUDEPATH += $$PWD/include DEPENDPATH += $$PWD/include TEMPLATE = app SOURCES += main.cpp \ inputmanager.cpp \ state/maingame.cpp \ mapload.cpp \ map.cpp HEADERS += \ inputmanager.h \ entity.h \ entitymanager.h \ gamestate.h \ state/maingame.h \ mapload.h \ map.h