//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef SFML_HTTP_HPP #define SFML_HTTP_HPP //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include #include #include #include #include #include namespace sf { //////////////////////////////////////////////////////////// /// \brief A HTTP client /// //////////////////////////////////////////////////////////// class SFML_NETWORK_API Http : NonCopyable { public : //////////////////////////////////////////////////////////// /// \brief Define a HTTP request /// //////////////////////////////////////////////////////////// class SFML_NETWORK_API Request { public : //////////////////////////////////////////////////////////// /// \brief Enumerate the available HTTP methods for a request /// //////////////////////////////////////////////////////////// enum Method { Get, ///< Request in get mode, standard method to retrieve a page Post, ///< Request in post mode, usually to send data to a page Head ///< Request a page's header only }; //////////////////////////////////////////////////////////// /// \brief Default constructor /// /// This constructor creates a GET request, with the root /// URI ("/") and an empty body. /// /// \param uri Target URI /// \param method Method to use for the request /// \param body Content of the request's body /// //////////////////////////////////////////////////////////// Request(const std::string& uri = "/", Method method = Get, const std::string& body = ""); //////////////////////////////////////////////////////////// /// \brief Set the value of a field /// /// The field is created if it doesn't exist. The name of /// the field is case insensitive. /// By default, a request doesn't contain any field (but the /// mandatory fields are added later by the HTTP client when /// sending the request). /// /// \param field Name of the field to set /// \param value Value of the field /// //////////////////////////////////////////////////////////// void setField(const std::string& field, const std::string& value); //////////////////////////////////////////////////////////// /// \brief Set the request method /// /// See the Method enumeration for a complete list of all /// the availale methods. /// The method is Http::Request::Get by default. /// /// \param method Method to use for the request /// //////////////////////////////////////////////////////////// void setMethod(Method method); //////////////////////////////////////////////////////////// /// \brief Set the requested URI /// /// The URI is the resource (usually a web page or a file) /// that you want to get or post. /// The URI is "/" (the root page) by default. /// /// \param uri URI to request, relative to the host /// //////////////////////////////////////////////////////////// void setUri(const std::string& uri); //////////////////////////////////////////////////////////// /// \brief Set the HTTP version for the request /// /// The HTTP version is 1.0 by default. /// /// \param major Major HTTP version number /// \param minor Minor HTTP version number /// //////////////////////////////////////////////////////////// void setHttpVersion(unsigned int major, unsigned int minor); //////////////////////////////////////////////////////////// /// \brief Set the body of the request /// /// The body of a request is optional and only makes sense /// for POST requests. It is ignored for all other methods. /// The body is empty by default. /// /// \param body Content of the body /// //////////////////////////////////////////////////////////// void setBody(const std::string& body); private : friend class Http; //////////////////////////////////////////////////////////// /// \brief Prepare the final request to send to the server /// /// This is used internally by Http before sending the /// request to the web server. /// /// \return String containing the request, ready to be sent /// //////////////////////////////////////////////////////////// std::string prepare() const; //////////////////////////////////////////////////////////// /// \brief Check if the request defines a field /// /// This function uses case-insensitive comparisons. /// /// \param field Name of the field to test /// /// \return True if the field exists, false otherwise /// //////////////////////////////////////////////////////////// bool hasField(const std::string& field) const; //////////////////////////////////////////////////////////// // Types //////////////////////////////////////////////////////////// typedef std::map FieldTable; //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// FieldTable m_fields; ///< Fields of the header associated to their value Method m_method; ///< Method to use for the request std::string m_uri; ///< Target URI of the request unsigned int m_majorVersion; ///< Major HTTP version unsigned int m_minorVersion; ///< Minor HTTP version std::string m_body; ///< Body of the request }; //////////////////////////////////////////////////////////// /// \brief Define a HTTP response /// //////////////////////////////////////////////////////////// class SFML_NETWORK_API Response { public : //////////////////////////////////////////////////////////// /// \brief Enumerate all the valid status codes for a response /// //////////////////////////////////////////////////////////// enum Status { // 2xx: success Ok = 200, ///< Most common code returned when operation was successful Created = 201, ///< The resource has successfully been created Accepted = 202, ///< The request has been accepted, but will be processed later by the server NoContent = 204, ///< The server didn't send any data in return ResetContent = 205, ///< The server informs the client that it should clear the view (form) that caused the request to be sent PartialContent = 206, ///< The server has sent a part of the resource, as a response to a partial GET request // 3xx: redirection MultipleChoices = 300, ///< The requested page can be accessed from several locations MovedPermanently = 301, ///< The requested page has permanently moved to a new location MovedTemporarily = 302, ///< The requested page has temporarily moved to a new location NotModified = 304, ///< For conditionnal requests, means the requested page hasn't changed and doesn't need to be refreshed // 4xx: client error BadRequest = 400, ///< The server couldn't understand the request (syntax error) Unauthorized = 401, ///< The requested page needs an authentification to be accessed Forbidden = 403, ///< The requested page cannot be accessed at all, even with authentification NotFound = 404, ///< The requested page doesn't exist RangeNotSatisfiable = 407, ///< The server can't satisfy the partial GET request (with a "Range" header field) // 5xx: server error InternalServerError = 500, ///< The server encountered an unexpected error NotImplemented = 501, ///< The server doesn't implement a requested feature BadGateway = 502, ///< The gateway server has received an error from the source server ServiceNotAvailable = 503, ///< The server is temporarily unavailable (overloaded, in maintenance, ...) GatewayTimeout = 504, ///< The gateway server couldn't receive a response from the source server VersionNotSupported = 505, ///< The server doesn't support the requested HTTP version // 10xx: SFML custom codes InvalidResponse = 1000, ///< Response is not a valid HTTP one ConnectionFailed = 1001 ///< Connection with server failed }; //////////////////////////////////////////////////////////// /// \brief Default constructor /// /// Constructs an empty response. /// //////////////////////////////////////////////////////////// Response(); //////////////////////////////////////////////////////////// /// \brief Get the value of a field /// /// If the field \a field is not found in the response header, /// the empty string is returned. This function uses /// case-insensitive comparisons. /// /// \param field Name of the field to get /// /// \return Value of the field, or empty string if not found /// //////////////////////////////////////////////////////////// const std::string& getField(const std::string& field) const; //////////////////////////////////////////////////////////// /// \brief Get the response status code /// /// The status code should be the first thing to be checked /// after receiving a response, it defines whether it is a /// success, a failure or anything else (see the Status /// enumeration). /// /// \return Status code of the response /// //////////////////////////////////////////////////////////// Status getStatus() const; //////////////////////////////////////////////////////////// /// \brief Get the major HTTP version number of the response /// /// \return Major HTTP version number /// /// \see getMinorHttpVersion /// //////////////////////////////////////////////////////////// unsigned int getMajorHttpVersion() const; //////////////////////////////////////////////////////////// /// \brief Get the minor HTTP version number of the response /// /// \return Minor HTTP version number /// /// \see getMajorHttpVersion /// //////////////////////////////////////////////////////////// unsigned int getMinorHttpVersion() const; //////////////////////////////////////////////////////////// /// \brief Get the body of the response /// /// The body of a response may contain: /// \li the requested page (for GET requests) /// \li a response from the server (for POST requests) /// \li nothing (for HEAD requests) /// \li an error message (in case of an error) /// /// \return The response body /// //////////////////////////////////////////////////////////// const std::string& getBody() const; private : friend class Http; //////////////////////////////////////////////////////////// /// \brief Construct the header from a response string /// /// This function is used by Http to build the response /// of a request. /// /// \param data Content of the response to parse /// //////////////////////////////////////////////////////////// void parse(const std::string& data); //////////////////////////////////////////////////////////// // Types //////////////////////////////////////////////////////////// typedef std::map FieldTable; //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// FieldTable m_fields; ///< Fields of the header Status m_status; ///< Status code unsigned int m_majorVersion; ///< Major HTTP version unsigned int m_minorVersion; ///< Minor HTTP version std::string m_body; ///< Body of the response }; //////////////////////////////////////////////////////////// /// \brief Default constructor /// //////////////////////////////////////////////////////////// Http(); //////////////////////////////////////////////////////////// /// \brief Construct the HTTP client with the target host /// /// This is equivalent to calling setHost(host, port). /// The port has a default value of 0, which means that the /// HTTP client will use the right port according to the /// protocol used (80 for HTTP, 443 for HTTPS). You should /// leave it like this unless you really need a port other /// than the standard one, or use an unknown protocol. /// /// \param host Web server to connect to /// \param port Port to use for connection /// //////////////////////////////////////////////////////////// Http(const std::string& host, unsigned short port = 0); //////////////////////////////////////////////////////////// /// \brief Set the target host /// /// This function just stores the host address and port, it /// doesn't actually connect to it until you send a request. /// The port has a default value of 0, which means that the /// HTTP client will use the right port according to the /// protocol used (80 for HTTP, 443 for HTTPS). You should /// leave it like this unless you really need a port other /// than the standard one, or use an unknown protocol. /// /// \param host Web server to connect to /// \param port Port to use for connection /// //////////////////////////////////////////////////////////// void setHost(const std::string& host, unsigned short port = 0); //////////////////////////////////////////////////////////// /// \brief Send a HTTP request and return the server's response. /// /// You must have a valid host before sending a request (see setHost). /// Any missing mandatory header field in the request will be added /// with an appropriate value. /// Warning: this function waits for the server's response and may /// not return instantly; use a thread if you don't want to block your /// application, or use a timeout to limit the time to wait. A value /// of Time::Zero means that the client will use the system defaut timeout /// (which is usually pretty long). /// /// \param request Request to send /// \param timeout Maximum time to wait /// /// \return Server's response /// //////////////////////////////////////////////////////////// Response sendRequest(const Request& request, Time timeout = Time::Zero); private : //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// TcpSocket m_connection; ///< Connection to the host IpAddress m_host; ///< Web host address std::string m_hostName; ///< Web host name unsigned short m_port; ///< Port used for connection with host }; } // namespace sf #endif // SFML_HTTP_HPP //////////////////////////////////////////////////////////// /// \class sf::Http /// \ingroup network /// /// sf::Http is a very simple HTTP client that allows you /// to communicate with a web server. You can retrieve /// web pages, send data to an interactive resource, /// download a remote file, etc. /// /// The HTTP client is split into 3 classes: /// \li sf::Http::Request /// \li sf::Http::Response /// \li sf::Http /// /// sf::Http::Request builds the request that will be /// sent to the server. A request is made of: /// \li a method (what you want to do) /// \li a target URI (usually the name of the web page or file) /// \li one or more header fields (options that you can pass to the server) /// \li an optional body (for POST requests) /// /// sf::Http::Response parse the response from the web server /// and provides getters to read them. The response contains: /// \li a status code /// \li header fields (that may be answers to the ones that you requested) /// \li a body, which contains the contents of the requested resource /// /// sf::Http provides a simple function, SendRequest, to send a /// sf::Http::Request and return the corresponding sf::Http::Response /// from the server. /// /// Usage example: /// \code /// // Create a new HTTP client /// sf::Http http; /// /// // We'll work on http://www.sfml-dev.org /// http.setHost("http://www.sfml-dev.org"); /// /// // Prepare a request to get the 'features.php' page /// sf::Http::Request request("features.php"); /// /// // Send the request /// sf::Http::Response response = http.sendRequest(request); /// /// // Check the status code and display the result /// sf::Http::Response::Status status = response.getStatus(); /// if (status == sf::Http::Response::Ok) /// { /// std::cout << response.getBody() << std::endl; /// } /// else /// { /// std::cout << "Error " << status << std::endl; /// } /// \endcode /// ////////////////////////////////////////////////////////////